diff --git a/Shaders/raytrace/raytrace_bake_bent.cso b/Shaders/raytrace/raytrace_bake_bent.cso index ccc98820..10928ad1 100644 Binary files a/Shaders/raytrace/raytrace_bake_bent.cso and b/Shaders/raytrace/raytrace_bake_bent.cso differ diff --git a/Shaders/raytrace/src/raytrace_bake_bent.hlsl b/Shaders/raytrace/src/raytrace_bake_bent.hlsl index 906a6b4f..7d3d4814 100644 --- a/Shaders/raytrace/src/raytrace_bake_bent.hlsl +++ b/Shaders/raytrace/src/raytrace_bake_bent.hlsl @@ -10,7 +10,7 @@ struct Vertex { struct RayGenConstantBuffer { float4 v0; // frame, strength, radius, offset - float4 v1; + float4 v1; // envstr, upaxis float4 v2; float4 v3; float4 v4; @@ -63,6 +63,8 @@ void raygeneration() { accum = normalize(accum / SAMPLES) * 0.5 + 0.5; + if (constant_buffer.v1.y > 0) accum.xyz = float3(accum.x, accum.z, 1.0 - accum.y); + float3 color = float3(render_target[DispatchRaysIndex().xy].xyz); if (constant_buffer.v0.x == 0) { color = accum.xyz; diff --git a/Sources/arm/node/MakeBake.hx b/Sources/arm/node/MakeBake.hx index a3994bef..c3cc849c 100644 --- a/Sources/arm/node/MakeBake.hx +++ b/Sources/arm/node/MakeBake.hx @@ -68,10 +68,16 @@ class MakeBake { else if (UITrait.inst.bakeType == 3) { // Normal (World) frag.n = true; frag.write('fragColor[0] = vec4(n * vec3(0.5, 0.5, 0.5) + vec3(0.5, 0.5, 0.5), 1.0);'); + if (UITrait.inst.bakeUpAxis == 1) { // Y up + frag.write('fragColor[0].rgb = vec3(fragColor[0].r, fragColor[0].b, 1.0 - fragColor[0].g);'); + } } else if (UITrait.inst.bakeType == 4) { // Position frag.wposition = true; frag.write('fragColor[0] = vec4(wposition * vec3(0.5, 0.5, 0.5) + vec3(0.5, 0.5, 0.5), 1.0);'); + if (UITrait.inst.bakeUpAxis == 1) { // Y up + frag.write('fragColor[0].rgb = vec3(fragColor[0].r, fragColor[0].b, 1.0 - fragColor[0].g);'); + } } else if (UITrait.inst.bakeType == 5) { // TexCoord frag.write('fragColor[0] = vec4(texCoord.xy, 0.0, 1.0);'); diff --git a/Sources/arm/render/RenderPathRaytrace.hx b/Sources/arm/render/RenderPathRaytrace.hx index a1ffd110..f1d2c975 100644 --- a/Sources/arm/render/RenderPathRaytrace.hx +++ b/Sources/arm/render/RenderPathRaytrace.hx @@ -191,6 +191,7 @@ class RenderPathRaytrace { f32[2] = UITrait.inst.bakeAoRadius; f32[3] = UITrait.inst.bakeAoOffset; f32[4] = Scene.active.world.probe.raw.strength; + f32[5] = UITrait.inst.bakeUpAxis; var baketex2 = path.renderTargets.get("baketex2").image; Krom.raytraceDispatchRays(baketex2.renderTarget_, f32.buffer); diff --git a/Sources/arm/ui/UITrait.hx b/Sources/arm/ui/UITrait.hx index 07ae2755..5cf1eb1e 100644 --- a/Sources/arm/ui/UITrait.hx +++ b/Sources/arm/ui/UITrait.hx @@ -992,7 +992,7 @@ class UITrait { bakes.push("BentNormal (DXR)"); #end bakeType = ui.combo(bakeHandle, bakes, "Bake"); - if (bakeType == 3 || bakeType == 4 || bakeType == 8) { + if (bakeType == 3 || bakeType == 4 || bakeType == 9) { var bakeUpAxisHandle = Id.handle({position: bakeUpAxis}); bakeUpAxis = ui.combo(bakeUpAxisHandle, ["Z", "Y"], "Up Axis"); } @@ -1031,8 +1031,6 @@ class UITrait { } if (ui.changed) { MaterialParser.parsePaintMaterial(); - // Context.pdirty = 4; - // pushUndo } } else {