paint: cleanup
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@@ -22,8 +22,6 @@ render_target_t *_render_path_paint_texpaint_pack;
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render_target_t *_render_path_paint_texpaint_undo;
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render_target_t *_render_path_paint_texpaint_nor_undo;
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render_target_t *_render_path_paint_texpaint_pack_undo;
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f32 render_path_paint_last_x = -1.0;
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f32 render_path_paint_last_y = -1.0;
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bake_type_t _render_path_paint_bake_type;
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void render_path_paint_init() {
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@@ -828,19 +826,6 @@ bool render_path_paint_paint_enabled() {
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return !fill_layer && !group_layer && !g_context->foreground_event && !self_in_material;
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}
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void render_path_paint_live_brush_dirty() {
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f32 mx = render_path_paint_last_x;
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f32 my = render_path_paint_last_y;
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render_path_paint_last_x = mouse_view_x();
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render_path_paint_last_y = mouse_view_y();
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if (g_config->brush_live && g_context->pdirty <= 0) {
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bool moved = (mx != render_path_paint_last_x || my != render_path_paint_last_y) && (context_in_3d_view() || context_in_2d_view(VIEW_2D_TYPE_LAYER));
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if (moved || g_context->brush_locked) {
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g_context->rdirty = 2;
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}
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}
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}
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void render_path_paint_begin() {
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if (g_context->layer->texpaint_sculpt != NULL) {
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render_path_sculpt_begin();
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@@ -878,7 +863,6 @@ void render_path_paint_begin() {
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void render_path_paint_end() {
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g_context->ddirty--;
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g_context->rdirty--;
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g_context->last_paint_vec_x = g_context->paint_vec.x;
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g_context->last_paint_vec_y = g_context->paint_vec.y;
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