Organize assets

This commit is contained in:
luboslenco
2019-08-22 12:05:03 +02:00
parent 2968830560
commit 436d7b2247
113 changed files with 1604 additions and 103 deletions
+24
View File
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#version 450
uniform mat4 invP;
in vec2 pos;
out vec2 texCoord;
out vec3 viewRay;
void main() {
// Scale vertex attribute to [0-1] range
const vec2 madd = vec2(0.5, 0.5);
texCoord = pos.xy * madd + madd;
#ifdef HLSL
texCoord.y = 1.0 - texCoord.y;
#endif
gl_Position = vec4(pos.xy, 0.0, 1.0);
// NDC (at the back of cube)
vec4 v = vec4(pos.x, pos.y, 1.0, 1.0);
v = vec4(invP * v);
viewRay = vec3(v.xy / v.z, 1.0);
}