diff --git a/paint/shaders/prefilter_envmap.kong b/paint/shaders/prefilter_envmap.kong index 77f995b3..9af4ef21 100644 --- a/paint/shaders/prefilter_envmap.kong +++ b/paint/shaders/prefilter_envmap.kong @@ -35,7 +35,7 @@ fun prefilter_envmap_vert(input: vert_in): vert_out { fun rand(co: float2): float { // return frac(sin(dot(co.xy, float2(12.9898, 78.233)) % 3.14) * 43758.5453); - var uv: float2 = frac(co * 12.34); + var uv: float2 = float2(frac(co.x * 12.34), frac(co.y * 12.34)); return sample(noise, sampler_linear, uv).r; }