Handle bgra layers

This commit is contained in:
Lubos Lenco
2020-06-02 18:22:34 +02:00
parent 081ba81958
commit 45f4fe7f3d
5 changed files with 29 additions and 4 deletions
@@ -0,0 +1,8 @@
#version 330
uniform sampler2D tex;
in vec2 texCoord;
in vec4 color;
out vec4 FragColor;
void main() {
FragColor = textureLod(tex, texCoord, 0).bgra * color;
}