Enable physics in release builds
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+1
-2
@@ -7,8 +7,7 @@ flags.vulkan = os_argv().indexOf("vulkan") >= 0;
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flags.metal = os_argv().indexOf("metal") >= 0;
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flags.raytrace = flags.d3d12 || flags.vulkan || flags.metal;
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flags.embed = os_argv().indexOf("--embed") >= 0;
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// flags.physics = true;
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flags.physics = false;
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flags.physics = os_argv().indexOf("--debug") == -1;
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flags.voxels = !flags.raytrace && !flags.android && !flags.ios;
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flags.with_d3dcompiler = true;
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