paint: fix lazy brush + random node cursor jitter

This commit is contained in:
luboslenco
2026-07-16 11:55:15 +02:00
parent fbba446851
commit 4b6865a0e9
+4 -1
View File
@@ -36,7 +36,10 @@ static f32 bezier_eval(f32 p0, f32 pc, f32 p1, f32 t) {
} }
f32 util_layer_brush_screen_radius() { f32 util_layer_brush_screen_radius() {
f32 r_world = g_context->brush_radius * g_context->brush_nodes_radius / 15.0f * 2.0f; // Prevent cursor jumping constantly if randomness is used in brush nodes
f32 brush_nodes_radius = g_context->brush_nodes_uses_random ? 1.0f : g_context->brush_nodes_radius;
f32 r_world = g_context->brush_radius * brush_nodes_radius / 15.0f * 2.0f;
bool on_mesh = math_abs(g_context->posx_picked) < 50.0f && math_abs(g_context->posy_picked) < 50.0f && math_abs(g_context->posz_picked) < 50.0f; bool on_mesh = math_abs(g_context->posx_picked) < 50.0f && math_abs(g_context->posy_picked) < 50.0f && math_abs(g_context->posz_picked) < 50.0f;
if (!on_mesh) { if (!on_mesh) {
return r_world; return r_world;