Remove compute for now
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@@ -3,21 +3,12 @@
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#include <iron_gpu.h>
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#include <iron_math.h>
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#pragma once
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struct iron_gpu_index_buffer;
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typedef struct {
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struct iron_gpu_index_buffer *current_index_buffer;
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} CommandList5Impl;
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typedef struct iron_gpu_compute_shader_impl {
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char name[1024];
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void *_function;
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void *_pipeline;
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void *_reflection;
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} iron_gpu_compute_shader_impl;
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struct iron_gpu_shader;
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typedef struct {
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@@ -30,14 +21,9 @@ typedef struct {
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void *_depthStencilNone;
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} PipelineState5Impl;
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typedef struct {
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int a;
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} ComputePipelineState5Impl;
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typedef struct {
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int vertexOffset;
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int fragmentOffset;
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int computeOffset;
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} ConstantLocation5Impl;
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typedef struct iron_gpu_sampler_impl {
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