paint: update material nodes

This commit is contained in:
luboslenco
2026-04-03 13:32:16 +02:00
parent ad82dee568
commit 504a9f612c
26 changed files with 1259 additions and 131 deletions
@@ -173,7 +173,7 @@ void brick_texture_node_init() {
.display = 0}),
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Offset Frequency"),
.name = _tr("Frequency"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(2.0),
@@ -193,7 +193,7 @@ void brick_texture_node_init() {
.display = 0}),
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Squash Frequency"),
.name = _tr("Frequency"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(2.0),