Fix layer selection when ui is scaled

This commit is contained in:
Lubos Lenco
2021-10-18 18:45:49 +02:00
parent d79614caeb
commit 51ae867884
+1 -1
View File
@@ -348,7 +348,7 @@ class TabLayers {
else {
if (ui.enabled && ui.inputEnabled &&
ui.inputX > ui._windowX + ui._x && ui.inputX < ui._windowX + ui._x + ui._w &&
ui.inputY > ui._windowY + ui._y - center && ui.inputY < ui._windowY + ui._y - center + step * 2) {
ui.inputY > ui._windowY + ui._y - center && ui.inputY < ui._windowY + ui._y - center + (step * ui.SCALE()) * 2) {
if (ui.inputStarted) {
Context.setLayer(l);
var mouse = Input.getMouse();