paint: cleanup

This commit is contained in:
luboslenco
2026-03-15 21:14:44 +01:00
parent fdb88c3cc9
commit 5446e2e35f
48 changed files with 287 additions and 287 deletions
+3 -3
View File
@@ -5,9 +5,9 @@ void sculpt_import_mesh_pack_to_texture(mesh_data_t *mesh, slot_layer_t *l) {
buffer_t *b = buffer_create(config_get_texture_res_x() * config_get_texture_res_y() * 4 * 4);
for (i32 i = 0; i < math_floor(mesh->index_array->length); ++i) {
i32 index = mesh->index_array->buffer[i];
buffer_set_f32(b, 4 * i * 4, mesh->vertex_arrays->buffer[0]->values->buffer[index * 4] / (float)32767);
buffer_set_f32(b, 4 * i * 4 + 1 * 4, mesh->vertex_arrays->buffer[0]->values->buffer[index * 4 + 1] / (float)32767);
buffer_set_f32(b, 4 * i * 4 + 2 * 4, mesh->vertex_arrays->buffer[0]->values->buffer[index * 4 + 2] / (float)32767);
buffer_set_f32(b, 4 * i * 4, mesh->vertex_arrays->buffer[0]->values->buffer[index * 4] / 32767.0);
buffer_set_f32(b, 4 * i * 4 + 1 * 4, mesh->vertex_arrays->buffer[0]->values->buffer[index * 4 + 1] / 32767.0);
buffer_set_f32(b, 4 * i * 4 + 2 * 4, mesh->vertex_arrays->buffer[0]->values->buffer[index * 4 + 2] / 32767.0);
buffer_set_f32(b, 4 * i * 4 + 3 * 4, 1.0);
}