diff --git a/base/shaders/draw/draw_image_transform.kong b/base/shaders/draw/draw_image_transform.kong index 9eff93ff..7aa8ebc8 100644 --- a/base/shaders/draw/draw_image_transform.kong +++ b/base/shaders/draw/draw_image_transform.kong @@ -23,7 +23,7 @@ struct vert_out { col: float4; } -fun draw_image_vert(input: vert_in): vert_out { +fun draw_image_transform_vert(input: vert_in): vert_out { var output: vert_out; var cpos: float4 = constants.pos; @@ -40,7 +40,7 @@ fun draw_image_vert(input: vert_in): vert_out { return output; } -fun draw_image_frag(input: vert_out): float4 { +fun draw_image_transform_frag(input: vert_out): float4 { var texcolor: float4 = sample(tex, sampler_linear, input.tex) * input.col; texcolor.rgb = texcolor.rgb * texcolor.a * input.col.a; return texcolor; @@ -48,6 +48,6 @@ fun draw_image_frag(input: vert_out): float4 { #[pipe] struct pipe { - vertex = draw_image_vert; - fragment = draw_image_frag; + vertex = draw_image_transform_vert; + fragment = draw_image_transform_frag; }