Improve merged object handling
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@@ -39,6 +39,7 @@ class Context {
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public static var texture: TAsset = null;
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public static var paintObject: MeshObject;
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public static var mergedObject: MeshObject = null; // For object mask
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public static var mergedObjectIsAtlas = false; // Only objects referenced by atlas are merged
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public static var tool = 0;
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public static var ddirty = 0; // depth
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