Layers tab cleanup
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@@ -257,7 +257,6 @@ function tab_layers_set_drag_layer(layer: slot_layer_t, off_x: f32, off_y: f32)
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}
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function tab_layers_draw_layer_slot(l: slot_layer_t, i: i32, mini: bool) {
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if (context_raw.layer_filter > 0 && slot_layer_get_object_mask(l) > 0 && slot_layer_get_object_mask(l) != context_raw.layer_filter) {
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return;
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}
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@@ -322,21 +321,15 @@ function tab_layers_draw_layer_slot(l: slot_layer_t, i: i32, mini: bool) {
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}
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function tab_layers_draw_layer_slot_mini(l: slot_layer_t, i: i32) {
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let row: f32[] = [ 1, 1 ];
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ui_row(row);
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let uix: f32 = ui._x;
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let uiy: f32 = ui._y;
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let state: ui_state_t = tab_layers_draw_layer_icon(l, i, uix, uiy, true);
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tab_layers_handle_layer_icon_state(l, i, state, uix, uiy);
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ui_end_element();
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ui._y += UI_ELEMENT_H();
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ui._y -= UI_ELEMENT_OFFSET();
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ui._x = uix;
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ui._y = uiy + ui.ops.theme.ELEMENT_H * 2 * UI_SCALE();
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}
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function tab_layers_draw_layer_slot_full(l: slot_layer_t, i: i32) {
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let step: i32 = ui.ops.theme.ELEMENT_H;
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let center: f32 = (step / 2) * UI_SCALE();
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let uiw: f32 = ui._w;
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@@ -549,9 +542,7 @@ function tab_layers_draw_layer_highlight(l: slot_layer_t, mini: bool) {
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}
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function tab_layers_handle_layer_icon_state(l: slot_layer_t, i: i32, state: ui_state_t, uix: f32, uiy: f32) {
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let texpaint_preview: gpu_texture_t = l.texpaint_preview;
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tab_layers_show_context_menu = false;
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// Layer preview tooltip
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