Cleanup
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@@ -65,7 +65,6 @@ typedef struct {
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struct ID3D12Fence *fence;
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HANDLE fence_event;
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struct kinc_g5_texture *currentRenderTargets[KINC_INTERNAL_G5_TEXTURE_COUNT];
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struct kinc_g5_texture *currentTextures[KINC_INTERNAL_G5_TEXTURE_COUNT];
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struct kinc_g5_sampler *current_samplers[KINC_INTERNAL_G5_TEXTURE_COUNT];
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