Cleanup
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@@ -224,7 +224,7 @@ void kinc_g5_texture_init(kinc_g5_texture_t *texture, int width, int height, kin
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texture->_uploaded = true;
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texture->format = format;
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texture->data = NULL;
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}
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void kinc_g5_texture_init_from_bytes(kinc_g5_texture_t *texture, void *data, int width, int height, kinc_image_format_t format) {}
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@@ -251,12 +251,11 @@ void kinc_g5_render_target_init(kinc_g5_texture_t *target, int width, int height
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target->width = target->width = width;
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target->height = target->height = height;
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target->state = KINC_INTERNAL_RENDER_TARGET_STATE_RENDER_TARGET;
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target->data = NULL;
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}
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void kinc_g5_render_target_init_framebuffer(kinc_g5_texture_t *target, int width, int height, kinc_image_format_t format, int depthBufferBits) {}
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void kinc_g5_render_target_destroy(kinc_g5_texture_t *renderTarget) {}
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void kinc_g5_render_target_set_depth_from(kinc_g5_texture_t *renderTarget, kinc_g5_texture_t *source) {}
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void kinc_g5_render_target_get_pixels(kinc_g5_texture_t *renderTarget, uint8_t *data) {}
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@@ -529,8 +528,6 @@ void kinc_g5_command_list_set_texture(kinc_g5_command_list_t *list, kinc_g5_text
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void kinc_g5_command_list_set_sampler(kinc_g5_command_list_t *list, kinc_g5_texture_unit_t unit, kinc_g5_sampler_t *sampler) {}
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void kinc_g5_command_list_set_texture_from_render_target(kinc_g5_command_list_t *list, kinc_g5_texture_unit_t unit, kinc_g5_texture_t *renderTarget) {}
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void kinc_g5_command_list_set_texture_from_render_target_depth(kinc_g5_command_list_t *list, kinc_g5_texture_unit_t unit, kinc_g5_texture_t *renderTarget) {}
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void kinc_g5_command_list_set_compute_shader(kinc_g5_command_list_t *list, kinc_g5_compute_shader *shader) {}
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