This commit is contained in:
luboslenco
2020-03-25 20:19:36 +01:00
parent dae13a8e9a
commit 5e3d657006
9 changed files with 47 additions and 42 deletions
+1 -1
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@@ -33,7 +33,7 @@ import arm.data.ConstData;
import arm.plugin.Camera;
import arm.node.MaterialParser;
import arm.Enums;
import arm.Project;
import arm.ProjectFormat;
import arm.Res;
class App {
+1 -1
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@@ -15,7 +15,7 @@ import arm.ui.UIView2D;
import arm.ui.UIHeader;
import arm.node.MaterialParser;
import arm.Enums;
import arm.Project;
import arm.ProjectFormat;
class Context {
+1 -1
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@@ -16,7 +16,7 @@ import arm.node.MaterialParser;
import arm.render.RenderPathPaint;
import arm.util.MeshUtil;
import arm.Enums;
import arm.Project;
import arm.ProjectFormat;
class Layers {
+1 -35
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@@ -25,6 +25,7 @@ import arm.io.ImportArm;
import arm.io.ImportBlend;
import arm.io.ImportMesh;
import arm.io.ExportArm;
import arm.ProjectFormat;
import arm.Enums;
class Project {
@@ -299,38 +300,3 @@ class Project {
});
}
}
typedef TProjectFormat = {
public var version: String;
@:optional public var brush_nodes: Array<TNodeCanvas>;
@:optional public var brush_icons: Array<haxe.io.Bytes>;
@:optional public var material_nodes: Array<TNodeCanvas>;
@:optional public var material_icons: Array<haxe.io.Bytes>;
@:optional public var assets: Array<String>; // texture_assets
@:optional public var layer_datas: Array<TLayerData>;
@:optional public var mesh_datas: Array<TMeshData>;
@:optional public var mesh_assets: Array<String>;
}
typedef TLayerData = {
public var res: Int; // Width pixels
public var bpp: Int; // Bits per pixel
public var texpaint: haxe.io.Bytes;
public var texpaint_nor: haxe.io.Bytes;
public var texpaint_pack: haxe.io.Bytes;
public var texpaint_mask: haxe.io.Bytes;
public var uv_scale: Float;
public var uv_rot: Float;
public var uv_type: Int;
public var opacity_mask: Float;
public var material_mask: Int;
public var object_mask: Int;
public var blending: Int;
public var parent: Int;
}
typedef TAsset = {
public var id: Int;
public var name: String;
public var file: String;
}
+39
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@@ -0,0 +1,39 @@
package arm;
import zui.Nodes;
import iron.data.SceneFormat;
typedef TProjectFormat = {
@:optional public var version: String;
@:optional public var brush_nodes: Array<TNodeCanvas>;
@:optional public var brush_icons: Array<haxe.io.Bytes>;
@:optional public var material_nodes: Array<TNodeCanvas>;
@:optional public var material_icons: Array<haxe.io.Bytes>;
@:optional public var assets: Array<String>; // texture_assets
@:optional public var layer_datas: Array<TLayerData>;
@:optional public var mesh_datas: Array<TMeshData>;
@:optional public var mesh_assets: Array<String>;
}
typedef TLayerData = {
public var res: Int; // Width pixels
public var bpp: Int; // Bits per pixel
public var texpaint: haxe.io.Bytes;
public var texpaint_nor: haxe.io.Bytes;
public var texpaint_pack: haxe.io.Bytes;
public var texpaint_mask: haxe.io.Bytes;
public var uv_scale: Float;
public var uv_rot: Float;
public var uv_type: Int;
public var opacity_mask: Float;
public var material_mask: Int;
public var object_mask: Int;
public var blending: Int;
public var parent: Int;
}
typedef TAsset = {
public var id: Int;
public var name: String;
public var file: String;
}
+1 -1
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@@ -7,7 +7,7 @@ import iron.system.ArmPack;
import arm.ui.UISidebar;
import arm.format.Lz4;
import arm.sys.Path;
import arm.Project;
import arm.ProjectFormat;
import arm.Enums;
class ExportArm {
+1 -1
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@@ -16,7 +16,7 @@ import iron.object.Object;
import iron.object.MeshObject;
import iron.Scene;
import iron.RenderPath;
import arm.Project;
import arm.ProjectFormat;
import arm.ui.UISidebar;
import arm.ui.UIFiles;
import arm.sys.Path;
+1 -1
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@@ -4,7 +4,7 @@ import kha.Image;
import iron.data.Data;
import arm.ui.UISidebar;
import arm.sys.Path;
import arm.Project;
import arm.ProjectFormat;
class ImportTexture {
+1 -1
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@@ -25,7 +25,7 @@ import arm.data.MaterialSlot;
import arm.io.ImportFont;
import arm.io.ExportTexture;
import arm.Enums;
import arm.Project;
import arm.ProjectFormat;
import arm.Res;
@:access(zui.Zui)