paint: enable ssao on ios
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@@ -188,7 +188,7 @@ void config_init() {
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g_config->rp_gamma = 1.0;
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g_config->lut_path = "";
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g_config->texture_filter = true;
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#if defined(IRON_ANDROID) || defined(IRON_IOS)
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#if defined(IRON_ANDROID)
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g_config->rp_ssao = 0.0;
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#else
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g_config->rp_ssao = 1.0;
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@@ -264,7 +264,7 @@ void config_init() {
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g_config->experimental = false;
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g_config->neural_res = 512;
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g_config->console_model = CONSOLE_MODEL_QWEN;
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#if defined(IRON_ANDROID) || defined(IRON_IOS)
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#if defined(IRON_ANDROID)
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g_config->render_mode = RENDER_MODE_FORWARD;
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#else
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g_config->render_mode = RENDER_MODE_DEFERRED;
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