Show uv map of selected object
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@@ -1,6 +1,7 @@
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package arm.util;
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import kha.Image;
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import arm.ui.UITrait;
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class UVUtil {
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@@ -18,8 +19,10 @@ class UVUtil {
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}
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uvmapCached = true;
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var merged = Context.mergedObject != null ? Context.mergedObject.data.raw : Context.paintObject.data.raw;
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var mesh = merged;
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var merged = Context.mergedObject;
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var mesh = (UITrait.inst.layerFilter == 0 && merged != null) ?
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merged.data.raw : Context.paintObject.data.raw;
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var texa = mesh.vertex_arrays[2].values;
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var inda = mesh.index_arrays[0].values;
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uvmap.g2.begin(true, 0x00000000);
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