Merge pull request #1311 from MathemanFlo/SwatchImprovements
Swatch improvements
This commit is contained in:
+9
-2
@@ -388,6 +388,10 @@ class App {
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var inNodes = UINodes.inst.show &&
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mx > UINodes.inst.wx && mx < UINodes.inst.wx + UINodes.inst.ww &&
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my > UINodes.inst.wy && my < UINodes.inst.wy + UINodes.inst.wh;
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var inSwatches = UIStatus.inst.statustab.position == 4 &&
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mx > iron.App.x() && mx < iron.App.x() + System.windowWidth() - UIToolbar.inst.toolbarw - Config.raw.layout[LayoutSidebarW] &&
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my > System.windowHeight() - Config.raw.layout[LayoutStatusH];
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if (dragAsset != null) {
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if (inNodes) { // Create image texture
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UINodes.inst.acceptAssetDrag(Project.assets.indexOf(dragAsset));
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@@ -405,14 +409,17 @@ class App {
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}
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else if (dragSwatch != null) {
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if (inNodes) { // Create RGB node
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UINodes.inst.acceptSwatchDrag(Project.raw.swatches.indexOf(dragSwatch));
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UINodes.inst.acceptSwatchDrag(dragSwatch);
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}
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else if (inMaterials) {
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TabMaterials.acceptSwatchDrag(Project.raw.swatches.indexOf(dragSwatch));
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TabMaterials.acceptSwatchDrag(dragSwatch);
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}
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else if (inLayers || inViewport) {
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Layers.createColorLayer(dragSwatch.base.value);
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}
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else if (inSwatches) {
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TabSwatches.acceptSwatchDrag(dragSwatch);
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}
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dragSwatch = null;
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}
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else if (dragMaterial != null) {
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@@ -10,6 +10,7 @@ import iron.object.MeshObject;
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import iron.data.Data;
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import arm.node.MakeMaterial;
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import arm.data.MaterialSlot;
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import arm.ProjectFormat.TSwatchColor;
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import arm.util.RenderUtil;
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import arm.sys.Path;
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import arm.Enums;
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@@ -234,12 +235,11 @@ class TabMaterials {
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}
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}
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public static function acceptSwatchDrag(index: Int) {
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public static function acceptSwatchDrag(swatch: TSwatchColor) {
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Context.material = new MaterialSlot(Project.materials[0].data);
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for (node in Context.material.canvas.nodes) {
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if (node.type == "RGB" ) {
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var color = Project.raw.swatches[index].base;
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node.outputs[0].default_value = [color.R, color.G, color.B, color.A];
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node.outputs[0].default_value = [swatch.base.R, swatch.base.G, swatch.base.B, swatch.base.A];
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}
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}
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Project.materials.push(Context.material);
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@@ -9,7 +9,21 @@ import arm.ProjectFormat;
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class TabSwatches {
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public static var empty: kha.Image = null;
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public static var empty(get, default): kha.Image = null;
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public static function get_empty() {
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if (empty == null) {
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var b = haxe.io.Bytes.alloc(4);
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b.set(0, 255);
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b.set(1, 255);
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b.set(2, 255);
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b.set(3, 255);
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empty = kha.Image.fromBytes(b, 1, 1);
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}
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return empty;
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}
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private static var dragPosition : Int = -1;
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@:access(zui.Zui)
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public static function draw() {
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@@ -64,7 +78,10 @@ class TabSwatches {
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var statusw = kha.System.windowWidth() - UIToolbar.inst.toolbarw - Config.raw.layout[LayoutSidebarW];
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var slotw = Std.int(26 * ui.SCALE());
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var num = Std.int(statusw / (slotw + 3));
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var dragPositionSet = false;
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var uix = 0.0;
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var uiy = 0.0;
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for (row in 0...Std.int(Math.ceil(Project.raw.swatches.length / num))) {
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ui.row([for (i in 0...num) 1 / num]);
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@@ -84,27 +101,29 @@ class TabSwatches {
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ui.fill(-2, -2, w, w, ui.t.HIGHLIGHT_COL);
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}
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if (empty == null) {
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var b = haxe.io.Bytes.alloc(4);
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b.set(0, 255);
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b.set(1, 255);
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b.set(2, 255);
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b.set(3, 255);
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empty = kha.Image.fromBytes(b, 1, 1);
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uix = ui._x;
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uiy = ui._y;
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// Draw the drag position indicator
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if (App.dragSwatch != null && dragPosition == i) {
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ui.fill(-1, -2 , 2, 32, ui.t.HIGHLIGHT_COL);
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}
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var uix = ui._x;
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var uiy = ui._y;
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var state = ui.image(empty, Project.raw.swatches[i].base, slotw);
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if (state == State.Started) {
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Context.setSwatch(Project.raw.swatches[i]);
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var mouse = Input.getMouse();
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App.dragOffX = -(mouse.x - uix - ui._windowX - 3);
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App.dragOffX = -(mouse.x - uix - ui._windowX - 2 * slotw);
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App.dragOffY = -(mouse.y - uiy - ui._windowY + 1);
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App.dragSwatch = Context.swatch;
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}
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else if (state == State.Hovered) {
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var mouse = Input.getMouse();
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dragPosition = (mouse.x > uix + ui._windowX + slotw / 2) ? i + 1 : i; // Switch to the next position if the mouse crosses the swatch rectangle center
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dragPositionSet = true;
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}
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else if (state == State.Released) {
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if (Time.time() - Context.selectTime < 0.25) {
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UIMenu.draw(function(ui) {
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@@ -152,6 +171,17 @@ class TabSwatches {
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}
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}
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// Draw the rightmost line next to the last swatch.
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if (App.dragSwatch != null && dragPosition == Project.raw.swatches.length) {
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ui._x = uix; // Reset the position because otherwise it would start in the row below
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ui._y = uiy;
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ui.fill(28, -2, 2, 32, ui.t.HIGHLIGHT_COL);
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}
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// Currently there is no valid dragPosition so reset it.
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if (!dragPositionSet)
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dragPosition = -1;
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var inFocus = ui.inputX > ui._windowX && ui.inputX < ui._windowX + ui._windowW &&
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ui.inputY > ui._windowY && ui.inputY < ui._windowY + ui._windowH;
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if (inFocus && ui.isDeleteDown && Project.raw.swatches.length > 1) {
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@@ -161,6 +191,23 @@ class TabSwatches {
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}
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}
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public static function acceptSwatchDrag(swatch : TSwatchColor) {
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// No valid position available
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if (TabSwatches.dragPosition == -1) return;
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var swatchPosition = Project.raw.swatches.indexOf(swatch);
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// A new swatch from color picker.
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if (swatchPosition == -1) {
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Project.raw.swatches.insert(dragPosition, swatch);
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}
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else if (Math.abs(swatchPosition - dragPosition) > 0) { // Existing swatch is reordered
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Project.raw.swatches.remove(swatch);
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// If the new position is after the old one, decrease by one because the swatch has been deleted.
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var newPosition = dragPosition - swatchPosition > 0 ? dragPosition -1 : dragPosition;
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Project.raw.swatches.insert(newPosition, swatch);
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}
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}
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static function deleteSwatch(swatch: TSwatchColor) {
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var i = Project.raw.swatches.indexOf(swatch);
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Context.setSwatch(Project.raw.swatches[i == Project.raw.swatches.length - 1 ? i - 1 : i + 1]);
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@@ -4,10 +4,12 @@ import kha.System;
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import zui.Zui;
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import zui.Id;
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import iron.RenderPath;
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import iron.system.Input;
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import arm.node.MakeMaterial;
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import arm.util.UVUtil;
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import arm.util.RenderUtil;
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import arm.io.ImportFont;
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import arm.ProjectFormat.TSwatchColor;
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import arm.Enums;
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class UIHeader {
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@@ -60,7 +62,16 @@ class UIHeader {
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h.color.R = baseRPicked;
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h.color.G = baseGPicked;
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h.color.B = baseBPicked;
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ui.text("", 0, h.color);
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var state = ui.text("", 0, h.color);
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if (state == State.Started) {
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var mouse = Input.getMouse();
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var uix = ui._x;
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var uiy = ui._y;
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App.dragOffX = -(mouse.x - uix - ui._windowX - 3);
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App.dragOffY = -(mouse.y - uiy - ui._windowY + 1);
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App.dragSwatch = Project.makeSwatch(h.color.value);
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}
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if (ui.isHovered) ui.tooltip(tr("Drag and drop picked color to swatches, materials, layers or to the node editor."));
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if (ui.isHovered && ui.inputReleased) {
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UIMenu.draw(function(ui) {
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ui.fill(0, 0, ui._w / ui.ops.scaleFactor, ui.t.ELEMENT_H * 9, ui.t.SEPARATOR_COL);
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@@ -75,7 +86,7 @@ class UIHeader {
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Project.raw.swatches.push(newSwatch);
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UIStatus.inst.statusHandle.redraws = 1;
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}
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if (ui.isHovered) ui.tooltip(tr("Add picker color to swatches"));
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if (ui.isHovered) ui.tooltip(tr("Add picked color to swatches"));
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ui.text(tr("Base") + ' ($baseRPicked,$baseGPicked,$baseBPicked)');
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ui.text(tr("Normal") + ' ($normalRPicked,$normalGPicked,$normalBPicked)');
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@@ -17,6 +17,7 @@ import arm.util.RenderUtil;
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import arm.ui.UIHeader;
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import arm.Enums;
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import arm.Project;
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import arm.ProjectFormat.TSwatchColor;
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@:access(zui.Zui)
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@:access(zui.Nodes)
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@@ -1003,12 +1004,11 @@ class UINodes {
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getNodes().nodesSelected = [n];
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}
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public function acceptSwatchDrag(index: Int) {
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public function acceptSwatchDrag(swatch : TSwatchColor) {
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pushUndo();
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var g = groupStack.length > 0 ? groupStack[groupStack.length - 1] : null;
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var n = NodesMaterial.createNode("RGB", g);
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var color = Project.raw.swatches[index].base;
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n.outputs[0].default_value = [color.R, color.G, color.B, color.A];
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n.outputs[0].default_value = [swatch.base.R, swatch.base.G, swatch.base.B, swatch.base.A];
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getNodes().nodesSelected = [n];
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}
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