Draw uv map for layer object

This commit is contained in:
luboslenco
2025-11-24 13:02:54 +01:00
parent 3f34a0b236
commit 6984fa07bc
+2 -1
View File
@@ -28,7 +28,8 @@ function util_uv_cache_uv_map() {
}
util_uv_uvmap_cached = true;
let merged: mesh_object_t = context_raw.merged_object;
let mask: i32 = slot_layer_get_object_mask(context_raw.layer);
let merged: mesh_object_t = mask > 0 ? project_paint_objects[mask - 1] : context_raw.merged_object;
let mesh: mesh_data_t = (context_raw.layer_filter == 0 && merged != null) ? merged.data : context_raw.paint_object.data;
let texa: i16_array_t = mesh.vertex_arrays[2].values;