Make brush angle dynamic

This commit is contained in:
luboslenco
2020-03-25 17:04:38 +01:00
parent eaec716443
commit 6b2b941859
3 changed files with 13 additions and 6 deletions
+7
View File
@@ -127,6 +127,13 @@ class Uniforms {
vec2.set(UISidebar.inst.cloneDeltaX, UISidebar.inst.cloneDeltaY, 0);
return vec2;
}
if (link == "_brushAngle") {
var brushAngle = UISidebar.inst.brushAngle + UISidebar.inst.brushNodesAngle;
var angle = Context.layer.material_mask != null ? Context.layer.angle : brushAngle;
angle *= (Math.PI / 180);
vec2.set(Math.cos(angle), Math.sin(angle), 0);
return vec2;
}
#end
return null;
}