Update readme

This commit is contained in:
luboslenco
2019-09-19 20:20:06 +02:00
parent 7a1b28cd94
commit 6b3dc03e67
+4 -4
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@@ -19,16 +19,16 @@ cd armorpaint
node Kromx/make -g direct3d11
cd Kromx
# Unpack `V8\Libraries\win32\release\v8_monolith.7z` using 7-Zip (exceeds 100MB)
node Kinc/make -g direct3d11 --noshaders
node Kinc/make -g direct3d11
# Open generated Visual Studio project
# Set command-line arguments to `..\..\build\krom`
# Build for x64 & release
```
```bash
# Linux
node Kromx/make -g opengl --shaderversion 330
node Kromx/make -g opengl
cd Kromx
node Kinc/make -g opengl --noshaders --compiler clang --compile
node Kinc/make -g opengl --compiler clang --compile
cd Deployment
strip Krom
./Krom ../../build/krom
@@ -37,7 +37,7 @@ strip Krom
# macOS
node Kromx/make -g opengl
cd Kromx
node Kinc/make -g opengl --noshaders
node Kinc/make -g opengl
# Open generated Xcode project
# Set command-line arguments to `armorpaint_repo/build/krom`
# Add `path/to/Kromx/V8/Libraries/macos/release` into Library Search Paths