paint: cleanup

This commit is contained in:
luboslenco
2026-06-14 08:35:24 +02:00
parent 1f825fdba4
commit 6c697cc17d
5 changed files with 8 additions and 25 deletions
+1 -1
View File
@@ -171,7 +171,7 @@ void args_run_on_next_frame(void *_) {
if (string_equals(f, "")) {
f = string_copy(tr("untitled"));
}
export_mesh_run(string("%s%s%s", args_export_mesh_path, PATH_SEP, f), NULL, false, true);
export_mesh_run(string("%s%s%s", args_export_mesh_path, PATH_SEP, f), NULL, true);
}
else if (args_export_material) {
g_context->write_icon_on_export = true;
+2 -2
View File
@@ -607,7 +607,7 @@ void nodes_brush_list_init();
ui_node_t *nodes_brush_create_node(char *node_type);
void import_obj_run(char *path, bool replace_existing);
void import_folder_run(char *path);
void export_obj_run(char *path, mesh_object_t_array_t *paint_objects, bool apply_disp);
void export_obj_run(char *path, mesh_object_t_array_t *paint_objects);
void export_obj_run_fast(char *path, mesh_object_t_array_t *paint_objects);
void export_obj_run_sculpt(char *path, mesh_object_t_array_t *paint_objects);
void make_blur_run(node_shader_t *kong);
@@ -625,7 +625,7 @@ void console_toast(char *s);
void console_info(char *s);
void console_error(char *s);
void console_log(char *s);
void export_mesh_run(char *path, mesh_object_t_array_t *paint_objects, bool apply_disp, bool merge_vertices);
void export_mesh_run(char *path, mesh_object_t_array_t *paint_objects, bool merge_vertices);
void export_player_run(char *path);
void camera_init();
void camera_update(void *_);
+2 -2
View File
@@ -5,7 +5,7 @@
void export_glb_run(char *path, mesh_object_t_array_t *paint_objects);
#endif
void export_mesh_run(char *path, mesh_object_t_array_t *paint_objects, bool apply_disp, bool merge_vertices) {
void export_mesh_run(char *path, mesh_object_t_array_t *paint_objects, bool merge_vertices) {
if (paint_objects == NULL) {
paint_objects = g_project->_->paint_objects;
}
@@ -14,7 +14,7 @@ void export_mesh_run(char *path, mesh_object_t_array_t *paint_objects, bool appl
export_obj_run_sculpt(path, paint_objects);
}
else if (merge_vertices) {
export_obj_run(path, paint_objects, apply_disp);
export_obj_run(path, paint_objects);
}
else {
export_obj_run_fast(path, paint_objects);
+1 -14
View File
@@ -7,7 +7,7 @@ static void export_obj_write_string(u8_array_t *out, char *str) {
}
}
void export_obj_run(char *path, mesh_object_t_array_t *paint_objects, bool apply_disp) {
void export_obj_run(char *path, mesh_object_t_array_t *paint_objects) {
u8_array_t *o = u8_array_create_from_raw((u8[]){}, 0);
export_obj_write_string(o, "# armorpaint.org\n");
@@ -85,19 +85,6 @@ void export_obj_run(char *path, mesh_object_t_array_t *paint_objects, bool apply
ti++;
}
}
if (apply_disp) {
// let height: buffer_t = gpu_get_texture_pixels(layers[0].texpaint_pack);
// let res: i32 = layers[0].texpaint_pack.width;
// let strength: f32 = 0.1;
// for (let i: i32 = 0; i < len; ++i) {
// let x: i32 = math_floor(texa2[i * 2 ] / 32767 * res);
// let y: i32 = math_floor((1.0 - texa2[i * 2 + 1] / 32767) * res);
// let h: f32 = (1.0 - height.get((y * res + x) * 4 + 3) / 255) * strength;
// posa2[i * 3 ] -= math_floor(nora2[i * 3 ] * inv * h / sc);
// posa2[i * 3 + 1] -= math_floor(nora2[i * 3 + 1] * inv * h / sc);
// posa2[i * 3 + 2] -= math_floor(nora2[i * 3 + 2] * inv * h / sc);
// }
}
export_obj_write_string(o, string("o %s\n", p->base->name));
for (i32 i = 0; i < pi; ++i) {
+2 -6
View File
@@ -3,7 +3,6 @@
bool _box_export_bake_material;
export_preset_texture_t *_box_export_t;
bool _box_export_apply_displacement;
bool _box_export_merge_vertices;
void box_export_tab_export_textures_run(void *_) {
@@ -438,7 +437,7 @@ void box_export_tab_export_mesh_path_picked(char *path) {
},
1);
}
export_mesh_run(string("%s%s%s", path, PATH_SEP, f), paint_objects, _box_export_apply_displacement, _box_export_merge_vertices);
export_mesh_run(string("%s%s%s", path, PATH_SEP, f), paint_objects, _box_export_merge_vertices);
}
void box_export_tab_export_mesh(ui_handle_t *htab) {
@@ -473,8 +472,6 @@ void box_export_tab_export_mesh(ui_handle_t *htab) {
}
ui_combo(box_export_mesh_handle, ar, tr("Meshes"), true, UI_ALIGN_LEFT, true);
bool apply_displacement = ui_check(ui_handle(__ID__), tr("Apply Displacement"), "");
ui_handle_t *hmerge = ui_handle(__ID__);
if (hmerge->init) {
hmerge->b = true;
@@ -507,8 +504,7 @@ void box_export_tab_export_mesh(ui_handle_t *htab) {
}
if (ui_icon_button(tr("Export"), ICON_CHECK, UI_ALIGN_CENTER)) {
ui_box_hide();
_box_export_apply_displacement = apply_displacement;
_box_export_merge_vertices = merge_vertices;
_box_export_merge_vertices = merge_vertices;
ui_files_show(export_mesh_format_combo->buffer[g_context->export_mesh_format], true, false, &box_export_tab_export_mesh_path_picked);
}
}