From 6e05581d52f0179df91133c79741586c6e4875ee Mon Sep 17 00:00:00 2001 From: luboslenco Date: Thu, 2 Jan 2025 16:28:29 +0100 Subject: [PATCH] Update fr locale by Patrick Depoix --- base/assets/locale/fr.json | 268 +++++++++++++++++++++++++++++++++---- 1 file changed, 241 insertions(+), 27 deletions(-) diff --git a/base/assets/locale/fr.json b/base/assets/locale/fr.json index b996ae8f..dd98b5cf 100644 --- a/base/assets/locale/fr.json +++ b/base/assets/locale/fr.json @@ -1,11 +1,14 @@ { "2D View": "Vue 2D", + "3D View": "Vue 3D", "3D Cursor": "Curseur 3D", "A": "A", "AO": "AO", "About": "À propos", "About...": "À propos...", + "Absolute": "Absolu", "Add": "Ajouter", + "Add Swatch": "Ajouter l'échantillon", "All": "Tout", "Angle": "Angle", "Angle Reject": "Rejet par angle", @@ -13,57 +16,115 @@ "Apply": "Appliquer", "Apply Displacement": "Appliquer déplacement", "Apply Mask": "Appliquer le masque", + "Attribute": "Attributs", + "Arctan2": "Arc tangente carré", + "Arctangent": "Arc tangente", + "Arccosine": "Arc cosinus", + "Arcsine": "Arc sinus", + "Aspect Ratio": "Rapport hauteur/largeur", + "Average": "Moyenne", "Axis": "Axe", "B": "B", "Back": "Arrière", + "Backfacing": "Face arrière", "Bake": "Rendu", + "Bake to Textures": "Rendu des textures", + "Bake Material...": "Exporter le matériau...", "Base": "Base", "Base Color": "Couleur de base", "Bent Normal": "Bent Normal", "Black Mask": "Masque noir", - "Blending": "Fusion", + "Blend": "Mélange", + "blend_type": "Type de mixage", + "Blending": "Mode de fusion", "Bloom": "Éblouissement", "Blur": "Flou", + "Blur Envmap": "Flouter l'environnement", "Bottom": "Dessous", "Browser": "Navigateur", + "Brick Texture": "Texture de brique", + "Bright/Contrast": "Luminosité/Contraste", "Brush": "Brosse", + "Brush Angle": "Angle d'inclinaison de la brosse", "Brush Hardness": "Dureté de la brosse", "Brush Opacity": "Opacité de la brosse", "Brush Radius": "Rayon de la brosse", "Brushes": "Brosses", + "Bump": "Relief", "Burn": "Brûler", "Cache UI Draws": "Mettre l'UI en cache", "Calculate Normals": "Calculer les normales", "Camera": "Caméra", + "Camera Data": "Données de caméra", "Camera Type": "Type de caméra", + "Camera Zoom Speed": "Vitesse du zoom caméra", + "Camera Rotation Speed": "Vitesse du rotation caméra", + "Camera Pan Speed": "Vitesse du panorama caméra", + "Clamp": "Resserrement", "Cancel": "Annuler", "Check for Updates...": "Vérifier les mises à jour...", + "Checker Texture": "Texture d'échiquier", "Clear": "Effacer", + "Ceil": "Plafond", + "Cells": "Cellules", "Clip End": "Fin du clip", "Clip Start": "Début du clip", "Clone": "Clonage", "Color": "Couleur", + "Color Space": "Espace couleur", + "Coloring": "Coloration", + "Color Ramp": "Plage de couleur", + "Color Mask": "Masque de couleur", "Color ID": "Color ID", "Color ID Map": "Carte de Color ID", - "ColorID": "ColorID", - "Compass": "Boussole", + "ColorID": "ID Couleur", + "Combine HSV": "Recomposer HSV", + "Combine RGB": "Recomposer RGB", + "Combine XYZ": "Recomposer XYZ", + "Cloud": "Serveur", + "Cloud Server": "Serveur de stockage", + "Compass": "Gizmos XYZ", "Cone Offset": "Décalage des cônes", - "Cone-traced AO and shadows": "Occlusion ambiente et ombres par cone tracing", + "Cone-traced AO and shadows": "AO + ombres, par cone tracing", "Confirm": "Confirmer", "Console": "Console", + "Contributors": "Contributaires", + "Converter": "Convertisseur", + "Copy": "Copier...", + "Cosine": "Cosinus", + "Copy Hex Code": "Copier le code HEX", + "Create Color Layer": "Créer un calque de couleur", + "Create Material": "Créer un matériau", + "Cross Product": "Produit vectoriel", + "cube_shared_uvs": "cube_uvs_partagé", "Cull Backfaces": "Éliminer les faces arrière", "Curvature": "Courbure", + "Curvature Bake": "Rendu de courbe", + "Cut": "Couper", "Darken": "Assombrir", - "Decal": "Décalque", + "Decal": "Décalcomanie", + "Decal Layer": "Calque de décalcomanie", + "default": "par défaut", + "Default Workspace": "Espace de travail par défaut", + "Default Camera Controls": "Control caméra par défaut", + "Default Layer Resolution": "Résolution du calque par défaut", + "Instant": "Instantanée", + "Delayed": "Retardée", "Delete": "Supprimer", "Delete Layer": "Supprimer le calque", "Depth Reject": "Rejet par profondeur", "Derivative": "Dérivée", "Difference": "Différence", + "Dilate": "Dilatation", "Dilate Radius": "Rayon de dilatation", + "DirectX Normal Map": "Carte de normal directX", + "Disk": "Sur le disque", + "Displacement Strength": "Puissance du déplacement", + "Direction to Zoom": "Direction du zoom", "Distract Free": "Mode sans distraction", "Divide": "Division", - "Dodge": "Dodge", + "Dodge": "Délaver", + "Dot Product": "Produit de point", "Drag and drop files here": "Glissez-déposez des fichiers ici", "Draw live brush preview in viewport": "Afficher un aperçu de la brosse en direct sur la vue 3D", "Duplicate": "Dupliquer", @@ -75,98 +136,170 @@ "Emission": "Émission", "Enabling may reduce GPU usage": "Activer cette option peut réduire l'utilisation du GPU", "Environment": "Environnement", - "Envmap": "Carte d'environnement", + "Environment Angle": "Rotation de l'environnement", + "Envmap": "Environnement", "Eraser": "Gomme", "Exit": "Quitter", + "Exponent": "Exposant", "Export": "Exporter", + "Export Brush": "Exporter la brosse", + "Export Icon": "Exporter l'icone", "Export Mesh": "Exporter le maillage", "Export Mesh...": "Exporter le maillage...", "Export Textures": "Exporter les textures", "Export Textures...": "Exporter les textures...", "Export texture files": "Exporter des fichiers de textures", + "Export Swatches...": "Exporter les échantillons...", + "Fac": "Facteur", "Face": "Face", + "Facing": "Parement", "File": "Fichier", "File Browser": "Explorateur de fichiers", "Fill": "Remplissage", + "Fill Mask": "Masque de remplissage", + "Fill Layer": "Calque de remplissage", "Fill Mode": "Mode de remplissage", "Filter": "Filtrer", "Filter Textures": "Filtrer les textures", "Flip Normals": "Inverser les normales", "Fly": "Voler", + "Floor": "Niveau", + "From Min": "De minimum", + "From Max": "De maximum", "FoV": "Champ de vision", "Fonts": "Polices", "Format": "Format", "Front": "Avant", + "Full": "Entier", + "Fuzziness": "Flou", "G": "V", + "Geometry": "Géométrie", + "Geometry to Origin": "Géométrie vers origine", + "Generated": "Générées", "Gizmo": "Gizmo", + "Gradient Texture": "Texture de dégradé", + "gradient_type": "Type de dégradé", + "Greater Than": "Plus grand que", "Group": "Groupe", "Hardness": "Dureté", "Height": "Hauteur", + "Height Blending": "Fusion de hauteur", "Help": "Aide", "High Poly": "High Poly", + "Hyperbolic Tangent": "Tangente hyperbolique", + "Hyperbolic Cosine": "Cosinus hyperbolique", + "Hyperbolic Sine": "Sinus hyperbolique", "History": "Historique", + "How To": "Comment fait-on?", + "Hold left to paint\nHold shift and press left to paint a straight line (ruler mode) ": "Appuyer gauche pour peindre\nMaintenez la touche Maj enfoncée et appuyez à gauche pour peindre une ligne droite (mode règle)", + "Horizontal Inverted": "Horizontal inversé", "Hue": "Teinte", + "Hue/Saturation": "Teinte/Saturation", + "Image Texture": "Texture image", "Import": "Importer", "Import Envmap...": "Importer carte d'environnement...", "Import Font...": "Importer une police...", "Import Material...": "Importer un matériau...", + "Import Brush...": "Importer un pinceau...", + "Import Swatches...": "Importer des échantillons...", "Import Mesh": "Importer le maillage", "Import Mesh...": "Importer un maillage...", "Import Texture...": "Importer une texture...", "Import font file": "Importer le fichier de police", - "Import mesh file": "Importer fichier de maillage", - "Import texture file": "Importer fichier de texture", + "Import mesh file": "Importer le fichier de maillage", + "Import texture file": "Importer le fichier de texture", "Import vertex color data": "Importer les données de couleur vertex", + "Incoming": "Entrante", + "Input": "Entrée", "Interface": "Interface", + "Intensity": "Intensité", + "Invert": "Inversée", + "Inverse Square Root": "Inverse de la racine carrée", "Issue Tracker": "Traqueur de demandes", "Keymap": "Raccourcis clavier", "Language": "Langue", + "Layer": "Calque", + "Layers": "Calques", + "Layer Mask": "Masque du calque", + "Layer Weight": "Poids du calque", "Layer Blending": "Mode de fusion calque", "Layer Opacity": "Opacité du calque", - "Layers": "Calques", + "Lazy Radius": "Rayon du ralenti", + "Lazy Step": "Etape du ralenti", "Left": "Gauche", + "Length": "Longueur", + "Less Than": "Moins que", "Light": "Lumière", + "light": "lumineux", + "Light Angle": "Angle de la lumière", "Light Size": "Taille de la lumière", "Lighten": "Éclaircir", "Lightmap": "Carte de lumière", + "Linear": "Linéaire", + "linear": "linéaire", "Linear Light": "Lumière linéaire", - "Live Brush Preview": "Aperçu de la brosse en direct", + "Live Brush Preview": "Aperçu de brosse en live", + "Live Material Preview": "Aperçu de matière en live", "Load per-object transforms from .fbx": "Charger les transformations par objet des fichiers .fbx", - "Location": "Endroit", + "Location": "Position", + "Logarithm": "Logarithme", + "Magic Texture": "Texture magique", "Manager": "Gestionnaire", - "Manual": "Manuelle", + "Manual": "Manuel", + "Map Range": "Plage de carte", + "Mapping": "Mappage", "Mask": "Masque", + "Mask Color": "Couleur de masque", "Material": "Matériau", "Material ID": "ID matériau", + "Material Index": "Index de matériau", + "Material Output": "Sortie du matériau", "Materials": "Matériaux", + "Math": "Mathématique", "Merge Down": "Fusionner vers le bas", "Merge Group": "Fusionner le groupe", "Merge Layers": "Fusionner les calques", "Meshes": "Maillages", "Metallic": "Métallique", - "Mix": "Mix", + "Mix Normal Map": "Mixage de normal", "Mode": "Mode", + "Mobile": "Mobile", "Multiply": "Multiplier", + "Musgrave Texture": "Texture musgrave", "Name": "Nom", "New": "Nouveau", + "New Group": "Nouveau groupe", + "New Keymap": "Nouveaux raccourcis", + "new_keymap": "Nouveau_raccourci", "New Layer": "Nouveau calque", + "New Material": "Nouveau materiau", "New Plugin": "Nouveau plugin", "New Preset": "Nouveau préréglage", "New Project": "Nouveau projet", "New Project...": "Nouveau projet...", "Nodes": "Nœuds", + "Noise Grain": "Grain du bruit", + "Noise Texture": "Texture de bruit", "None": "Aucun", "Normal": "Normale", + "Normal Blending": "Fusion de normales", "Normal Map": "Carte de normales", + "Normalize": "Normaliser", "OK": "OK", "Object": "Objet", "Object ID": "ID objet", + "Object Index": "Index d'objet", + "Object Info": "Info d'objet", "Object Normal": "Normale objet", "Occlusion": "Occlusion", "Offset": "Décalage", "Opacity": "Opacité", "Open": "Ouvrir", "Open...": "Ouvrir", + "Open Containing Directory...": "Ouvrir le dossier source", + "Open Externally": "Ouvrir en externe", + "Open in Browser": "Ouvrir dans le navigateur", + "Open Recent...": "Ouvrir fichier récent", "Orbit": "Orbite", "Orbit Down": "Orbite bas", "Orbit Left": "Orbite gauche", @@ -177,40 +310,69 @@ "Orthographic": "Orthographique", "Overlay": "Superposer", "Paint": "Peindre", + "Paint Layer": "Calque de peinture", + "Packed": "Embarqué", + "Pack Assets": "Embarquer les assets", + "Parametric": "Paramétrique", "Parse Transforms": "Charger transformations", "Parse Vertex Colors": "Charger les couleurs vertex", + "Partial Derivative": "Dérivée partielle", "Particle": "Particules", "Particles": "Particules", + "Paste": "Coller", "Path": "Chemin", "Pen": "Stylo", + "Per Object": "Par objet", + "Per Udim Tile": "Par tuile UDIM", "Perspective": "Perspective", "Picked Color": "Couleur sélectionnée", "Picker": "Sélectionneur", + "Pin to Header": "Epingler à l'entête", + "Pixel Size": "Taille de pixel", + "plane": "plan", "Plugins": "Plugins", "Position": "Position", + "Pointiness": "Pointue", + "Power": "Puissance", "Preferences...": "Paramètres...", "Preset": "Préréglage", "Presets": "Préréglages", - "Project": "Projeter", + "Pressure controls": "Controls de pression", + "Project": "Projection", "Quality": "Qualité", + "Quantize": "Quantifiée", "R": "R", "Radius": "Rayon", + "Random": "Aléatoire", + "Random Per Island": "Aléatoire par îlot", + "Range": "Plage", "Rays/pix:": "Rayons/pixel :", "Rays/sec:": "Rayons/sec :", "Redo {step}": "Refaire {step}", - "Reimport Mesh": "Réimporter le maillage", + "Reflect": "Refléter", + "Refresh": "Rafraichir", + "Reimport": "Ré-importer", + "Reimport Mesh": "Ré-importer le maillage", + "Reimport Textures": "Ré-importer les textures", + "Renderer": "Rendu", + "Reoriented": "Réorienté", "Report Bug": "Signaler un bug", + "Request Feature": "Demande de fonctionnalité", "Res": "Rés.", - "Reset": "Réinitialiser", + "Reset": "Ré-initialiser", + "Reset Layout": "Ré-initialiser la mise en page", "Resolution": "Résolution", "Restore": "Rétablir", "Restore defaults?": "Rétablir les paramètres par défaut ?", + "RGB to BW": "RGB vers BN", "Right": "Droite", "Rotate": "Rotation", "Rotate X": "Rotation X", "Rotate Y": "Rotation Y", "Rotate Z": "Rotation Z", "Roughness": "Rugosité", + "Round": "Arrondi", + "rounded_cube": "cube_arrondi", "Run": "Exécuter", "SSAO": "SSAO", "SSR": "SSR", @@ -220,39 +382,72 @@ "Scale": "Échelle", "Scale X": "Échelle X", "Screen": "Écran", - "Script": "Script", + "Script": "Scripts", "Search": "Rechercher", "Search for nodes": "Rechercher des nœuds", + "Separate HSV": "Décomposer HSV", + "Separate RGB": "Décomposer RGB", + "Separate XYZ": "Décomposer XYZ", + "Separate Vector": "Décomposer vecteur", "Select Material": "Sélectionner matériau", "Selected": "Sélectionnés", + "Sensitivity": "Sensibilité", + "Set as Envmap": "Choisir comme carte d'environnement", + "Set as Envmap": "Choisir comme carte d'environnement", + "Set as Color ID Map": "Choisir comme carte d'ID par couleur", + "Set as Mask": "Choisir comme masque", "Shared": "Partagé", "Show 2D View": "Afficher la vue 2D", "Show Asset Names": "Montrer les noms des assets", "Show Node Editor": "Afficher l'éditeur de nœuds", + "Show Node Preview": "Afficher la prévisualisation des noeuds", + "Size": "Taille", + "Sign": "Signe", + "Sine": "Sinus", "Smooth": "Adoucir", + "Smudge": "Etendre", + "Snap": "Instantané", "Soft Light": "Lumière douce", + "Spherical": "Sphérique", "Split .obj mesh into objects": "Séparer le maillage .obj en objets", "Split By": "Séparer par", "Split View": "Vue partagée", + "Splash Screen": "Ecran d'accueil", + "Square Root": "Racine carrée", "Strength": "Force", "Subsurface": "Sous-surface", "Subtract": "Soustraire", "Super Sample": "Superéchantillonage", + "Swatches": "Echantillons", + "Symmetry": "Symétrie selon ", + "Tangent": "Tangente", "Template": "Modèle", - "TexCoord": "TexCoord", - "Texels": "Texels", + "TexCoord": "Coordonnées de texture", + "Texels": "Carte de densité", "Text": "Texte", "Texture": "Texture", + "Texture Coordinate": "Coordonnées de texture", "Textures": "Textures", "Theme": "Thème", "Thickness": "Épaisseur", + "Tiled": "carrelé", + "Time": "Temps", + "Touch UI": "Interface tablette", + "To Degrees": "En degrés", + "To Radians": "En radians", "To Fill Layer": "Vers calque de remplissage", - "To Mask": "Vers masque", + "To Fill Mask": "Vers masque de remplissage", + "To Mask": "Choisir comme masque", "To Paint Layer": "Vers calque de peinture", + "To Min": "Vers minimum", + "To Max": "Vers maximum", "Top": "Dessus", - "Triplanar": "Triplane", - "UDIM Tile": "Tuile UDIM", - "UI Scale": "Échelle UI", + "Toggle Fullscreen": "Plein écran", + "Triplanar": "Tri-planaire", + "Truncate": "Tronquer", + "True Normal": "Normal réelle", + "UDIM Tile": "UDIM", + "UI Scale": "Échelle interface", "UV Map": "Carte UV", "UV Scale": "Échelle UV", "Unable to check for updates.\nPlease visit armorpaint.org.": "Impossible de vérifier les mises à jour.\nVeuillez visiter armorpaint.org.", @@ -262,18 +457,37 @@ "Update": "Mettre à jour", "Update is available!\nPlease visit armorpaint.org to download.": "Une mise à jour est disponible !\nVeuillez visiter armorpaint.org pour la télécharger.", "Usage": "Utilisation", + "use_clamp": "avec resserrement", "VSync": "Synchronisation verticale", "Value": "Valeur", - "Vertex Color": "Couleur vertex", + "Vector": "Vecteur", + "Vector Map": "Carte de vecteur", + "Vector Math": "Mathématique de vecteur", + "Vector Curves": "Courbes de vecteur", + "Vertex Color": "Couleur de sommets", + "Vertical Inverted": "Vertical inversé", + "Vertical and Horizontal": "Vertical et horizontal", + "Vertical and Horizontal Inverted": "Vertical et horizontal inversés", + "View Distance": "Distance de vue", + "View Vector": "Vecteur de vue", + "View Z Depth": "Profondeur Z de vue", "Viewport": "Vue 3D", "Vignette": "Vignette", "Visible": "Visible", - "Voxel AO": "Occlusion ambiante voxel", + "Voronoi Texture": "Texture voronoi", + "Voxel AO": "Voxel d'occlusion ambiante", + "Wave Texture": "Texture de vague", + "What's New": "Quoi de neuf?", "White Mask": "Masque blanc", + "Whiteout": "Voile blanc", "Wireframe": "Fil de fer", + "Window": "Fenêtre", + "Warp": "Faire défiler", + "Wrap Mouse": "Faire défiler la souris", + "Wrap mouse around view boundaries during camera control": "Faire défiler la souris autour des limites de la vue pendant le contrôle de la caméra", "X-Ray": "Rayon X", "You are up to date!": "Vous utilisez déjà la dernière version.", "Zoom In": "Zoomer", "Zoom Out": "Dézoomer", "untitled": "sans titre" -} \ No newline at end of file +}