Update readme
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@@ -13,7 +13,7 @@ armorlab
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git clone --recursive https://github.com/armory3d/armortools
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cd armortools/armorlab
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git clone https://github.com/armory3d/onnx_bin onnx
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# Unpack `models.zip` from https://github.com/armory3d/armorai/releases into `Assets/models` using 7-Zip - Extract Here
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# Unpack `models.zip` from https://github.com/armory3d/armorai/releases into `assets/models` using 7-Zip - Extract Here
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```
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**Windows**
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@@ -21,21 +21,16 @@ git clone https://github.com/armory3d/onnx_bin onnx
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..\armorcore\make --graphics direct3d11
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# Open generated Visual Studio project at `build\ArmorLab.sln`
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# Build and run for x64 & release
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# Copy build\x64\Release\ArmorLab.exe to build\krom to run ArmorLab.exe directly
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```
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**Linux** *wip - cpu only*
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```bash
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../armorcore/make --graphics opengl --compile
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cd ../armorcore/Deployment
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strip ArmorLab
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./ArmorLab ../../armorlab/build/krom
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../armorcore/make --graphics opengl --run
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```
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**macOS** *wip - apple silicon only*
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```bash
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../armorcore/make --graphics metal
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cp -a build/krom/ ../armorcore/Deployment
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# Open generated Xcode project at `build/ArmorLab.xcodeproj`
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# Set macOS Deployment Target to 13.0
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# Build and run
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