Fix compile

This commit is contained in:
luboslenco
2025-07-10 16:43:07 +02:00
parent ebdd602741
commit 72bd1e1534
+3 -3
View File
@@ -635,9 +635,9 @@ void gpu_texture_init_from_bytes(gpu_texture_t *texture, void *data, int width,
descriptor.usage = MTLTextureUsageShaderRead; // MTLTextureUsageShaderWrite
id<MTLDevice> device = getMetalDevice();
texture->impl._tex = (__bridge_retained void *)[device newTextureWithDescriptor:descriptor];
[texture->impl._tex replaceRegion:MTLRegionMake2D(0, 0, width, height)
id<MTLTexture> tex = [device newTextureWithDescriptor:descriptor];
texture->impl._tex = (__bridge_retained void *)tex;
[tex replaceRegion:MTLRegionMake2D(0, 0, width, height)
mipmapLevel:0
slice:0
withBytes:data