Parsing height into channel

This commit is contained in:
luboslenco
2018-07-06 18:16:10 +02:00
parent e4782abf9b
commit 75d7cb5331
+2
View File
@@ -445,7 +445,9 @@ class UINodes extends iron.Trait {
// frag.write('if (sp.x * brushScale < 0.0 || sp.y * brushScale < 0.0 || sp.x * brushScale > 1.0 || sp.y * brushScale > 1.0) { discard; return; }');
}
Cycles.parse_height_as_channel = true;
var sout = Cycles.parse(canvas, con_paint, vert, frag, null, null, null, matcon);
Cycles.parse_height_as_channel = false;
Cycles.texCoordName = 'texCoord';
var base = sout.out_basecol;
var rough = sout.out_roughness;