This commit is contained in:
luboslenco
2026-01-12 17:07:15 +01:00
parent 925e8af2a4
commit 7668bc661c
5 changed files with 11 additions and 10 deletions
+1 -1
View File
@@ -347,7 +347,7 @@ function box_preferences_usage_tab() {
}
let hfov: ui_handle_t = ui_handle(__ID__);
hfov.f = config_raw.camera_fov;
hfov.f = config_raw.camera_fov;
config_raw.camera_fov = ui_slider(hfov, tr("Default Camera FoV"), 0.3, 1.4, true);
let hspeed: ui_handle_t = ui_handle(__ID__);
+4 -4
View File
@@ -1,9 +1,9 @@
let config_raw: config_t = null;
let config_keymap: map_t<string, string>;
let config_loaded: bool = false;
let config_button_align: ui_align_t = ui_align_t.LEFT;
let config_button_spacing: string = " ";
let config_loaded: bool = false;
let config_button_align: ui_align_t = ui_align_t.LEFT;
let config_button_spacing: string = " ";
function config_load() {
let path: string = "";
@@ -440,7 +440,7 @@ function config_load_theme(theme: string, tag_redraw: bool = true) {
base_theme.CHECK_SELECT_SIZE = 8 + 2;
}
else {
base_theme.FULL_TABS = false;
base_theme.FULL_TABS = false;
}
}
+1 -1
View File
@@ -277,7 +277,7 @@ enum layout_size_t {
enum neural_backend_t {
CPU = 0,
VULKAN = 1,
CUDA = 2,
CUDA = 2,
}
enum preference_tab_t {
+2 -1
View File
@@ -271,7 +271,8 @@ function make_paint_run(data: material_t, matcon: material_context_t): node_shad
if (context_raw.material.paint_subs) {
node_shader_write_frag(kong, "var subs: float = " + subs + ";");
}
if (!make_material_opac_used && parse_float(opac) != 1.0 && context_raw.viewport_mode == viewport_mode_t.PATH_TRACE && config_raw.pathtrace_mode == pathtrace_mode_t.QUALITY) {
if (!make_material_opac_used && parse_float(opac) != 1.0 && context_raw.viewport_mode == viewport_mode_t.PATH_TRACE &&
config_raw.pathtrace_mode == pathtrace_mode_t.QUALITY) {
make_material_opac_used = true;
return make_paint_run(data, matcon);
}
+3 -3
View File
@@ -81,10 +81,10 @@ function sculpt_make_sculpt_run(data: material_t, matcon: material_context_t): n
kong, "var wposition: float3 = (constants.W * texpaint_sculpt_undo[uint2(uint(tex_coord.x * 2048.0), uint(tex_coord.y * 2048.0))]).xyz;");
}
parser_material_parse_height = true;
parser_material_parse_height = true;
parser_material_parse_height_as_channel = true;
let sout: shader_out_t = parser_material_parse(context_raw.material.canvas, con_paint, kong, matcon);
let height: string = sout.out_height;
let sout: shader_out_t = parser_material_parse(context_raw.material.canvas, con_paint, kong, matcon);
let height: string = sout.out_height;
node_shader_write_frag(kong, "var height: float = " + height + ";");
if (kong.frag_bposition) {