Cleanup
This commit is contained in:
@@ -1,15 +1,15 @@
|
||||
let project = new Project("plugins");
|
||||
|
||||
project.addFile("plugins.c");
|
||||
project.add_cfiles("plugins.c");
|
||||
|
||||
if (platform === "windows") {
|
||||
project.addLib('proc_texsynth/win32/texsynth');
|
||||
project.add_lib('proc_texsynth/win32/texsynth');
|
||||
}
|
||||
else if (platform === "linux") {
|
||||
project.addLib("texsynth -L" + project.basedir + "/proc_texsynth/linux");
|
||||
project.add_lib("texsynth -L" + project.basedir + "/proc_texsynth/linux");
|
||||
}
|
||||
else if (platform === "macos") {
|
||||
project.addLib(project.basedir + '/proc_texsynth/macos/libtexsynth.a');
|
||||
project.add_lib(project.basedir + '/proc_texsynth/macos/libtexsynth.a');
|
||||
}
|
||||
|
||||
return project;
|
||||
|
||||
+19
-19
@@ -5,30 +5,30 @@ flags.package = 'org.armorlab';
|
||||
flags.with_onnx = true;
|
||||
|
||||
let project = new Project(flags.name);
|
||||
project.addDefine("is_lab");
|
||||
project.addProject("../base");
|
||||
project.add_define("is_lab");
|
||||
project.add_project("../base");
|
||||
|
||||
project.addSources("sources");
|
||||
project.addSources("sources/nodes");
|
||||
project.addShaders("shaders/*.glsl");
|
||||
project.addAssets("assets/*", { destination: "data/{name}" });
|
||||
project.addAssets("../armorpaint/assets/export_presets/*", { destination: "data/export_presets/{name}" });
|
||||
project.addAssets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
|
||||
project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" });
|
||||
project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" });
|
||||
project.addAssets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
|
||||
project.addAssets("../armorpaint/assets/plugins/hello_node_brush.js", { destination: "data/plugins/{name}" });
|
||||
project.addAssets("../armorpaint/assets/plugins/import_svg.js", { destination: "data/plugins/{name}" });
|
||||
project.addAssets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
|
||||
project.addAssets("assets/models/*.onnx", { destination: "data/models/{name}" });
|
||||
project.addAssets("assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" });
|
||||
project.addAssets("assets/readme/readme.txt", { destination: "{name}" });
|
||||
project.add_tsfiles("sources");
|
||||
project.add_tsfiles("sources/nodes");
|
||||
project.add_shaders("shaders/*.glsl");
|
||||
project.add_assets("assets/*", { destination: "data/{name}" });
|
||||
project.add_assets("../armorpaint/assets/export_presets/*", { destination: "data/export_presets/{name}" });
|
||||
project.add_assets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
|
||||
project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
|
||||
project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
|
||||
project.add_assets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
|
||||
project.add_assets("../armorpaint/assets/plugins/hello_node_brush.js", { destination: "data/plugins/{name}" });
|
||||
project.add_assets("../armorpaint/assets/plugins/import_svg.js", { destination: "data/plugins/{name}" });
|
||||
project.add_assets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
|
||||
project.add_assets("assets/models/*.onnx", { destination: "data/models/{name}" });
|
||||
project.add_assets("assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" });
|
||||
project.add_assets("assets/readme/readme.txt", { destination: "{name}" });
|
||||
|
||||
if (platform === "win32") {
|
||||
project.addAssets("onnx/win32/*.dll", { destination: "{name}" });
|
||||
project.add_assets("onnx/win32/*.dll", { destination: "{name}" });
|
||||
}
|
||||
else if (platform === "linux") {
|
||||
project.addAssets("onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib
|
||||
project.add_assets("onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib
|
||||
}
|
||||
|
||||
return project;
|
||||
|
||||
Reference in New Issue
Block a user