This commit is contained in:
luboslenco
2024-09-12 21:24:34 +02:00
parent ee0b32a0d7
commit 7841a5d5c6
16 changed files with 139 additions and 140 deletions
+2 -3
View File
@@ -1,14 +1,13 @@
{
"WINDOW_BG_COL": 4291611852,
"HOVER_COL": 4290493371,
"ACCENT_SELECT_COL": 4283782485,
"ACCENT_COL": 4283782485,
"BUTTON_COL": 4293914607,
"BUTTON_PRESSED_COL": 4289835441,
"PRESSED_COL": 4289835441,
"TEXT_COL": 4280427042,
"LABEL_COL": 4280427042,
"SEPARATOR_COL": 4289967027,
"HIGHLIGHT_COL": 4284521948,
"CONTEXT_COL": 4284521948,
"FONT_SIZE": 13,
"ELEMENT_W": 100,
"ELEMENT_H": 24,
+47 -47
View File
@@ -23,97 +23,97 @@ flags.with_eval = true;
let project = new Project("Base");
{
project.addDefine("IDLE_SLEEP");
project.add_define("IDLE_SLEEP");
let dir = flags.name.toLowerCase();
if (graphics === "vulkan") {
project.addDefine("KINC_VKRT");
project.addProject("../armorcore/tools/ashader/to_spirv");
project.add_define("KINC_VKRT");
project.add_project("../armorcore/tools/ashader/to_spirv");
}
if (flags.with_onnx) {
project.addDefine("WITH_ONNX");
project.addIncludeDir("../" + dir + "/onnx/include");
project.add_define("WITH_ONNX");
project.add_include_dir("../" + dir + "/onnx/include");
if (platform === "win32") {
project.addLib("../" + dir + "/onnx/win32/onnxruntime");
project.add_lib("../" + dir + "/onnx/win32/onnxruntime");
}
else if (platform === "linux") {
// patchelf --set-rpath . ArmorLab
project.addLib("onnxruntime -L" + flags.dirname + "/../" + dir + "/onnx/linux");
// project.addLib("onnxruntime_providers_cuda");
// project.addLib("onnxruntime_providers_shared");
// project.addLib("cublasLt");
// project.addLib("cublas");
// project.addLib("cudart");
// project.addLib("cudnn");
// project.addLib("cufft");
// project.addLib("curand");
project.add_lib("onnxruntime -L" + flags.dirname + "/../" + dir + "/onnx/linux");
// project.add_lib("onnxruntime_providers_cuda");
// project.add_lib("onnxruntime_providers_shared");
// project.add_lib("cublasLt");
// project.add_lib("cublas");
// project.add_lib("cudart");
// project.add_lib("cudnn");
// project.add_lib("cufft");
// project.add_lib("curand");
}
else if (platform === "macos") {
project.addLib("../" + dir + "/onnx/macos/libonnxruntime.1.14.1.dylib");
project.add_lib("../" + dir + "/onnx/macos/libonnxruntime.1.14.1.dylib");
}
}
project.addDefine('WITH_PLUGINS');
project.addFile("sources/plugin_api.c");
project.addProject("../" + dir + "/plugins");
project.add_define('WITH_PLUGINS');
project.add_cfiles("sources/plugin_api.c");
project.add_project("../" + dir + "/plugins");
}
project.addProject("../armorcore");
project.addSources("sources");
project.addSources("sources/nodes");
project.addShaders("../armorcore/shaders/*.glsl");
project.addShaders("shaders/*.glsl");
project.addAssets("assets/*", { destination: "data/{name}" });
project.addAssets("assets/locale/*", { destination: "data/locale/{name}" });
project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" });
project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" });
project.addAssets("assets/themes/*.json", { destination: "data/themes/{name}" });
project.add_project("../armorcore");
project.add_tsfiles("sources");
project.add_tsfiles("sources/nodes");
project.add_shaders("../armorcore/shaders/*.glsl");
project.add_shaders("shaders/*.glsl");
project.add_assets("assets/*", { destination: "data/{name}" });
project.add_assets("assets/locale/*", { destination: "data/locale/{name}" });
project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
project.add_assets("assets/themes/*.json", { destination: "data/themes/{name}" });
if (flags.embed) {
project.addDefine("WITH_EMBED");
project.addDefine("arm_embed");
project.add_define("WITH_EMBED");
project.add_define("arm_embed");
}
else {
project.addAssets("assets/extra/*", { destination: "data/{name}" });
project.add_assets("assets/extra/*", { destination: "data/{name}" });
}
if (flags.physics) {
project.addDefine("arm_physics");
project.add_define("arm_physics");
}
project.addDefine("arm_particles");
// project.addDefine("arm_skin");
// project.addDefine("arm_audio");
project.add_define("arm_particles");
// project.add_define("arm_skin");
// project.add_define("arm_audio");
if (flags.android) {
project.addDefine("arm_android_rmb");
project.add_define("arm_android_rmb");
}
if (flags.raytrace) {
project.addAssets("assets/raytrace/*", { destination: "data/{name}" });
project.add_assets("assets/raytrace/*", { destination: "data/{name}" });
if (flags.d3d12) {
project.addAssets("shaders/raytrace/*.cso", { destination: "data/{name}" });
project.addAssets("assets/readme/readme_dxr.txt", { destination: "{name}" });
project.add_assets("shaders/raytrace/*.cso", { destination: "data/{name}" });
project.add_assets("assets/readme/readme_dxr.txt", { destination: "{name}" });
}
else if (flags.vulkan) {
project.addAssets("shaders/raytrace/*.spirv", { destination: "data/{name}" });
project.addAssets("assets/readme/readme_vkrt.txt", { destination: "{name}" });
project.add_assets("shaders/raytrace/*.spirv", { destination: "data/{name}" });
project.add_assets("assets/readme/readme_vkrt.txt", { destination: "{name}" });
}
else if (flags.metal) {
project.addAssets("shaders/raytrace/*.metal", { destination: "data/{name}" });
project.add_assets("shaders/raytrace/*.metal", { destination: "data/{name}" });
}
}
if (flags.voxels) {
project.addDefine("arm_voxels");
project.add_define("arm_voxels");
if (os_platform() === "win32") {
project.addShaders("shaders/voxel_hlsl/*.glsl", { noprocessing: true });
project.add_shaders("shaders/voxel_hlsl/*.glsl", { noprocessing: true });
}
else {
project.addShaders("shaders/voxel_glsl/*.glsl");
project.add_shaders("shaders/voxel_glsl/*.glsl");
}
}
@@ -126,7 +126,7 @@ if (export_version_info) {
fs_ensuredir(dir);
fs_writefile(dir + "/version.json", data);
// Adds version.json to embed.txt list
project.addAssets(dir + "/version.json", { destination: "data/{name}" });
project.add_assets(dir + "/version.json", { destination: "data/{name}" });
}
project.flatten();
+2 -2
View File
@@ -703,10 +703,10 @@ function ui_menu_fill(ui: ui_t) {
function ui_menu_separator(ui: ui_t) {
ui._y++;
if (config_raw.touch_ui) {
ui_fill(0, 0, ui._w / ui_SCALE(ui), 1, ui.ops.theme.ACCENT_SELECT_COL);
ui_fill(0, 0, ui._w / ui_SCALE(ui), 1, ui.ops.theme.BUTTON_COL);
}
else {
ui_fill(26, 0, ui._w / ui_SCALE(ui) - 26, 1, ui.ops.theme.ACCENT_SELECT_COL);
ui_fill(26, 0, ui._w / ui_SCALE(ui) - 26, 1, ui.ops.theme.BUTTON_COL);
}
}
+1 -1
View File
@@ -1255,7 +1255,7 @@ function ui_nodes_render() {
if (is_group_category) {
for (let i: i32 = 0; i < project_material_groups.length; ++i) {
let g: node_group_t = project_material_groups[i];
ui_fill(0, 1, ui_nodes_ui._w / ui_SCALE(ui_nodes_ui), ui_nodes_ui.ops.theme.BUTTON_H + 2, ui_nodes_ui.ops.theme.ACCENT_SELECT_COL);
ui_fill(0, 1, ui_nodes_ui._w / ui_SCALE(ui_nodes_ui), ui_nodes_ui.ops.theme.BUTTON_H + 2, ui_nodes_ui.ops.theme.ACCENT_COL);
ui_fill(1, 1, ui_nodes_ui._w / ui_SCALE(ui_nodes_ui) - 2, ui_nodes_ui.ops.theme.BUTTON_H + 1, ui_nodes_ui.ops.theme.SEPARATOR_COL);
ui_nodes_ui.enabled = ui_nodes_can_place_group(g.canvas.name);
ui_menu_fill(ui_nodes_ui);
+6 -6
View File
@@ -9,14 +9,14 @@ flags.with_iron = true;
flags.with_ui = true;
let project = new Project("ArmorPad");
project.addSources("sources");
project.add_tsfiles("sources");
let root = "../../../";
project.addShaders(root + "armorcore/shaders/*.glsl",);
project.addAssets(root + "base/assets/font_mono.ttf", { destination: "data/{name}" });
project.addAssets(root + "base/assets/text_coloring.json", { destination: "data/{name}" });
project.add_shaders(root + "armorcore/shaders/*.glsl",);
project.add_assets(root + "base/assets/font_mono.ttf", { destination: "data/{name}" });
project.add_assets(root + "base/assets/text_coloring.json", { destination: "data/{name}" });
project.addDefine('IDLE_SLEEP');
project.addProject(root + "armorcore");
project.add_define('IDLE_SLEEP');
project.add_project(root + "armorcore");
return project;
+1 -1
View File
@@ -118,7 +118,7 @@ function list_folder(path: string) {
// Active file
if (abs == storage.file) {
ui_fill(0, 1, ui._w - 1, UI_ELEMENT_H() - 1, theme.BUTTON_PRESSED_COL);
ui_fill(0, 1, ui._w - 1, UI_ELEMENT_H() - 1, theme.PRESSED_COL);
}
let prefix: string = "";