amake: fix compile
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@@ -6,24 +6,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "../../sources/kong/analyzer.h"
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#include "../../sources/kong/backends/hlsl.h"
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#include "../../sources/kong/backends/metal.h"
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#include "../../sources/kong/backends/spirv.h"
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#include "../../sources/kong/backends/wgsl.h"
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#include "../../sources/kong/compiler.h"
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#include "../../sources/kong/disasm.h"
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#include "../../sources/kong/errors.h"
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#include "../../sources/kong/functions.h"
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#include "../../sources/kong/globals.h"
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#include "../../sources/kong/log.h"
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#include "../../sources/kong/names.h"
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#include "../../sources/kong/parser.h"
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#include "../../sources/kong/tokenizer.h"
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#include "../../sources/kong/transformer.h"
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#include "../../sources/kong/typer.h"
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#include "../../sources/kong/types.h"
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#include "../../sources/kong/kong.h"
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#ifdef _WIN32
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#include <D3Dcompiler.h>
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