diff --git a/base/tests/cube/assets/cube.arm b/base/tests/cube/assets/cube.arm index fc82ce72..3ee86292 100644 Binary files a/base/tests/cube/assets/cube.arm and b/base/tests/cube/assets/cube.arm differ diff --git a/base/tests/cube/sources/main.ts b/base/tests/cube/sources/main.ts index e6853385..e6a18e91 100644 --- a/base/tests/cube/sources/main.ts +++ b/base/tests/cube/sources/main.ts @@ -130,3 +130,5 @@ function spin_cube() { let cube: object_t = scene_get_child("Cube"); transform_rotate(cube.transform, vec4_create(0, 0, 1), 0.01); } + +function tr(id: string, vars: map_t = null): string {} diff --git a/base/tests/fall/assets/cube.arm b/base/tests/fall/assets/cube.arm index 0c9d28da..217e119d 100644 Binary files a/base/tests/fall/assets/cube.arm and b/base/tests/fall/assets/cube.arm differ diff --git a/base/tests/fall/assets/sphere.arm b/base/tests/fall/assets/sphere.arm index f779ebb4..a7e11947 100644 Binary files a/base/tests/fall/assets/sphere.arm and b/base/tests/fall/assets/sphere.arm differ diff --git a/base/tests/fall/sources/main.ts b/base/tests/fall/sources/main.ts index 27f24ed7..2de89b3f 100644 --- a/base/tests/fall/sources/main.ts +++ b/base/tests/fall/sources/main.ts @@ -161,3 +161,5 @@ function scene_update() { asim_body_get_pos(body, ADDRESS(t.loc)); transform_build_matrix(t); } + +function tr(id: string, vars: map_t = null): string {} diff --git a/base/tests/triangle/main.ts b/base/tests/triangle/main.ts index 2df8d2cd..2fe52076 100644 --- a/base/tests/triangle/main.ts +++ b/base/tests/triangle/main.ts @@ -3,8 +3,8 @@ // ../../make --run let pipeline: gpu_pipeline_t; -let vb: any; -let ib: any; +let vb: gpu_buffer_t; +let ib: gpu_buffer_t; function render() { _gpu_begin(null, null, null, clear_flag_t.COLOR | clear_flag_t.DEPTH, 0xff000000, 1.0); @@ -35,8 +35,8 @@ function main() { gpu_vertex_struct_add(vs, "pos", vertex_data_t.F32_3X); let vs_buffer: buffer_t = iron_load_blob("./data/test.vert" + sys_shader_ext()); let fs_buffer: buffer_t = iron_load_blob("./data/test.frag" + sys_shader_ext()); - let vert: any = gpu_create_shader(vs_buffer, shader_type_t.VERTEX); - let frag: any = gpu_create_shader(fs_buffer, shader_type_t.FRAGMENT); + let vert: gpu_shader_t = gpu_create_shader(vs_buffer, shader_type_t.VERTEX); + let frag: gpu_shader_t = gpu_create_shader(fs_buffer, shader_type_t.FRAGMENT); pipeline.vertex_shader = vert; pipeline.fragment_shader = frag; pipeline.input_layout = vs; @@ -49,7 +49,7 @@ function main() { ]; let indices: i32[] = [0, 1, 2]; - vb = gpu_create_vertex_buffer(vertices.length / 3, vs.elements, 0); + vb = gpu_create_vertex_buffer(vertices.length / 3, vs.elements); let vb_data: buffer_t = gpu_lock_vertex_buffer(vb); for (let i: i32 = 0; i < vertices.length; i++) { buffer_set_f32(vb_data, i * 4, vertices[i]); @@ -65,3 +65,5 @@ function main() { _iron_set_update_callback(render); } + +function tr(id: string, vars: map_t = null): string {} diff --git a/base/tests/triangle/project.js b/base/tests/triangle/project.js index fb51fbfa..eaad7600 100644 --- a/base/tests/triangle/project.js +++ b/base/tests/triangle/project.js @@ -2,6 +2,7 @@ let flags = globalThis.flags; flags.with_iron = true; flags.lite = true; +flags.with_eval = false; let project = new Project("test"); project.add_project("../../");