Fix tests

This commit is contained in:
luboslenco
2025-08-31 19:23:37 +02:00
parent 84c1dad19c
commit 7ac9185130
7 changed files with 12 additions and 5 deletions
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@@ -130,3 +130,5 @@ function spin_cube() {
let cube: object_t = scene_get_child("Cube");
transform_rotate(cube.transform, vec4_create(0, 0, 1), 0.01);
}
function tr(id: string, vars: map_t<string, string> = null): string {}
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@@ -161,3 +161,5 @@ function scene_update() {
asim_body_get_pos(body, ADDRESS(t.loc));
transform_build_matrix(t);
}
function tr(id: string, vars: map_t<string, string> = null): string {}
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@@ -3,8 +3,8 @@
// ../../make --run
let pipeline: gpu_pipeline_t;
let vb: any;
let ib: any;
let vb: gpu_buffer_t;
let ib: gpu_buffer_t;
function render() {
_gpu_begin(null, null, null, clear_flag_t.COLOR | clear_flag_t.DEPTH, 0xff000000, 1.0);
@@ -35,8 +35,8 @@ function main() {
gpu_vertex_struct_add(vs, "pos", vertex_data_t.F32_3X);
let vs_buffer: buffer_t = iron_load_blob("./data/test.vert" + sys_shader_ext());
let fs_buffer: buffer_t = iron_load_blob("./data/test.frag" + sys_shader_ext());
let vert: any = gpu_create_shader(vs_buffer, shader_type_t.VERTEX);
let frag: any = gpu_create_shader(fs_buffer, shader_type_t.FRAGMENT);
let vert: gpu_shader_t = gpu_create_shader(vs_buffer, shader_type_t.VERTEX);
let frag: gpu_shader_t = gpu_create_shader(fs_buffer, shader_type_t.FRAGMENT);
pipeline.vertex_shader = vert;
pipeline.fragment_shader = frag;
pipeline.input_layout = vs;
@@ -49,7 +49,7 @@ function main() {
];
let indices: i32[] = [0, 1, 2];
vb = gpu_create_vertex_buffer(vertices.length / 3, vs.elements, 0);
vb = gpu_create_vertex_buffer(vertices.length / 3, vs.elements);
let vb_data: buffer_t = gpu_lock_vertex_buffer(vb);
for (let i: i32 = 0; i < vertices.length; i++) {
buffer_set_f32(vb_data, i * 4, vertices[i]);
@@ -65,3 +65,5 @@ function main() {
_iron_set_update_callback(render);
}
function tr(id: string, vars: map_t<string, string> = null): string {}
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@@ -2,6 +2,7 @@
let flags = globalThis.flags;
flags.with_iron = true;
flags.lite = true;
flags.with_eval = false;
let project = new Project("test");
project.add_project("../../");