Update shaders

This commit is contained in:
luboslenco
2024-10-15 23:43:08 +02:00
parent 0b1c8484bf
commit 80e15c05f1
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -110,7 +110,7 @@ if (flags.voxels) {
project.add_assets("shaders/voxel_hlsl/*.d3d11", { destination: "data/{name}" });
}
else {
project.add_shaders("shaders/voxel_glsl/*.glsl");
project.add_shaders("shaders/voxel_glsl/*.glsl", { noprocessing: true });
}
}
+1 -1
View File
@@ -1,7 +1,7 @@
#version 450
#extension GL_ARB_shader_image_load_store : enable
#include "../std/conetrace.glsl"
const int voxelgi_resolution = 256;
uniform layout(r8) writeonly image3D voxels;
+1 -1
View File
@@ -1,6 +1,6 @@
#version 450
#include "../std/conetrace.glsl"
const vec3 voxelgi_half_extents = vec3(1, 1, 1);
uniform mat4 W;