Update startup procedure

This commit is contained in:
unknown
2019-06-22 00:25:38 +02:00
parent 71dc48ff9b
commit 830e755a31
14 changed files with 621 additions and 137 deletions
+58 -18
View File
@@ -1,21 +1,61 @@
package ;
import kha.Window;
import kha.WindowOptions;
import kha.WindowMode;
import kha.System;
import iron.Scene;
import iron.RenderPath;
import iron.object.Object;
import arm.render.Inc;
import arm.render.RenderPathDeferred;
import arm.Config;
class Main {
public static inline var projectName = 'untitled - ArmorPaint';
public static inline var voxelgiVoxelSize = 2.0 / 256;
public static inline var voxelgiHalfExtents = 1;
public static function main() {
armory.system.Starter.main(
'Scene',
0,
true,
true,
true,
1600,
900,
1,
true,
arm.render.RenderPathCreator.get
);
new arm.App();
}
public static inline var voxelgiVoxelSize = 2.0 / 256;
public static inline var voxelgiHalfExtents = 1;
static var tasks:Int;
public static function main() {
tasks = 1;
#if (arm_config) tasks++; Config.load(function() { tasks--; start(); }); #end
tasks--; start();
}
static function start() {
if (tasks > 0) return;
if (Config.raw == null) Config.raw = {};
var c = Config.raw;
if (c.window_mode == null) c.window_mode = 0;
if (c.window_resizable == null) c.window_resizable = true;
if (c.window_minimizable == null) c.window_minimizable = true;
if (c.window_maximizable == null) c.window_maximizable = true;
if (c.window_w == null) c.window_w = 1600;
if (c.window_h == null) c.window_h = 900;
if (c.window_scale == null) c.window_scale = 1.0;
if (c.window_msaa == null) c.window_msaa = 1;
if (c.window_vsync == null) c.window_vsync = true;
var windowMode = c.window_mode == 0 ? WindowMode.Windowed : WindowMode.Fullscreen;
var windowFeatures = None;
if (c.window_resizable) windowFeatures |= FeatureResizable;
if (c.window_maximizable) windowFeatures |= FeatureMaximizable;
if (c.window_minimizable) windowFeatures |= FeatureMinimizable;
System.start({title: "untitled - ArmorPaint", width: c.window_w, height: c.window_h, window: {mode: windowMode, windowFeatures: windowFeatures}, framebuffer: {samplesPerPixel: c.window_msaa, verticalSync: c.window_vsync}}, function(window:Window) {
iron.App.init(function() {
Scene.setActive("Scene", function(object:Object) {
var path = new RenderPath();
Inc.init(path);
RenderPathDeferred.init(path);
path.commands = RenderPathDeferred.commands;
RenderPath.setActive(path);
new arm.App();
});
});
});
}
}