blend import fixes
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@@ -25,26 +25,22 @@ function import_blend_mesh_ui() {
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}
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function import_blend_mesh_run(path: string, replace_existing: bool = true) {
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if (config_raw.blender == null || config_raw.blender == "") {
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console_error(tr("Blender executable path not set"));
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return;
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}
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let save: string = "tmp.obj";
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let bpy_folder: string = "data/";
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if (path_is_protected()) {
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save = iron_internal_save_path() + "data/" + save;
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save = iron_internal_save_path() + save;
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bpy_folder = "";
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}
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///if arm_windows
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path = string_replace_all(path, "\\", "\\\\");
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save = string_replace_all(save, "\\", "\\\\");
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///end
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// Have to use ; instead of \n on windows
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let py: string = "\
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import bpy;\
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bpy.ops.wm.obj_export(filepath='data/" + save + "',export_triangulated_mesh=True,export_materials=False,check_existing=False)";
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bpy.ops.wm.obj_export(filepath='" + bpy_folder + string_replace_all(save, "\\", "/") + "',export_triangulated_mesh=True,export_materials=False,check_existing=False)";
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let bl: string = string_replace_all(config_raw.blender, " ", "\\ ");
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iron_sys_command(bl + " \"" + path + "\" -b --python-expr \"" + py + "\"");
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