paint: path layer fixes

This commit is contained in:
luboslenco
2026-07-18 23:27:23 +02:00
parent 954a5aeadb
commit 870a6b18da
3 changed files with 49 additions and 17 deletions
+2 -2
View File
@@ -57,8 +57,8 @@ static node_shader_context_t *make_pathsphere_shader(char *name) {
node_shader_add_function(kong, str_envmap_sample);
node_shader_add_function(kong, str_env_brdf_approx);
node_shader_write_frag(kong, "var basecol: float3 = float3(0.1, 0.1, 0.1);");
node_shader_write_frag(kong, "var roughness: float = 0.3;");
node_shader_write_frag(kong, "var basecol: float3 = float3(0.4, 0.0, 0.0);");
node_shader_write_frag(kong, "var roughness: float = 0.5;");
node_shader_write_frag(kong, "var metallic: float = 0.0;");
// Indirect lighting