D3D12 support
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-1
@@ -45,7 +45,7 @@ class Main {
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if (c.window_maximizable) windowFeatures |= FeatureMaximizable;
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if (c.window_minimizable) windowFeatures |= FeatureMinimizable;
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System.start({title: "untitled - ArmorPaint", width: c.window_w, height: c.window_h, window: {mode: windowMode, windowFeatures: windowFeatures}, framebuffer: {samplesPerPixel: c.window_msaa, verticalSync: c.window_vsync}}, function(window:Window) {
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System.start({title: "untitled - ArmorPaint", width: c.window_w, height: c.window_h, window: {mode: windowMode, windowFeatures: windowFeatures}, framebuffer: {samplesPerPixel: c.window_msaa, verticalSync: c.window_vsync}}, function(window:Window) {
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iron.App.init(function() {
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Scene.setActive("Scene", function(object:Object) {
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var path = new RenderPath();
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