Fix node elements bake
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@@ -759,7 +759,10 @@ void ui_node_canvas(ui_nodes_t *nodes, ui_node_canvas_t *canvas) {
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current_nodes = nodes;
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ui_t *current = ui_get_current();
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if (!ui_nodes_elements_baked) {
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gpu_texture_t *current = _draw_current;
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draw_end();
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ui_nodes_bake_elements();
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draw_begin(current, false, 0);
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}
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if (ui_nodes_exclude_remove == NULL) {
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ui_nodes_exclude_remove = gc_alloc(sizeof(char_ptr_array_t));
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