From 93113ff1248db9c0ec90dbb62764616a0d00985a Mon Sep 17 00:00:00 2001 From: luboslenco Date: Thu, 14 Aug 2025 17:07:01 +0200 Subject: [PATCH] Fix cursor vertrex attributes --- base/shaders/cursor.kong | 3 +-- base/sources/ts/pipes.ts | 1 - 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/base/shaders/cursor.kong b/base/shaders/cursor.kong index 87d12a10..9df0bd28 100644 --- a/base/shaders/cursor.kong +++ b/base/shaders/cursor.kong @@ -20,7 +20,6 @@ struct vert_in { pos: float4; nor: float2; tex: float2; - col: float4; } struct vert_out { @@ -47,7 +46,7 @@ fun get_normal(p0: float3, uv: float2): float3 { // } fun cursor_vert(input: vert_in): vert_out { - var keep: float = input.pos.x + input.nor.x + input.col.x; // hlsl + var keep: float = input.pos.x + input.nor.x; // hlsl var output: vert_out; output.tex = input.tex; diff --git a/base/sources/ts/pipes.ts b/base/sources/ts/pipes.ts index e261eaa0..637211c5 100644 --- a/base/sources/ts/pipes.ts +++ b/base/sources/ts/pipes.ts @@ -266,7 +266,6 @@ function pipes_init() { gpu_vertex_struct_add(vs, "pos", vertex_data_t.I16_4X_NORM); gpu_vertex_struct_add(vs, "nor", vertex_data_t.I16_2X_NORM); gpu_vertex_struct_add(vs, "tex", vertex_data_t.I16_2X_NORM); - gpu_vertex_struct_add(vs, "col", vertex_data_t.I16_4X_NORM); pipes_cursor.input_layout = vs; pipes_cursor.blend_source = blend_factor_t.SOURCE_ALPHA; pipes_cursor.blend_destination = blend_factor_t.INV_SOURCE_ALPHA;