diff --git a/paint/shaders/ssao_blur_pass.kong b/paint/shaders/ssao_blur_pass.kong index 55ee5176..202788f3 100644 --- a/paint/shaders/ssao_blur_pass.kong +++ b/paint/shaders/ssao_blur_pass.kong @@ -82,10 +82,7 @@ fun ssao_blur_pass_frag(input: vert_out): float { var weight: float = 0.132572; var color: float = sample_lod(tex, sampler_linear, input.tex, 0.0).r * weight; - //for (var i: int = 1; i < 8; i += 1) { - var i: int = 1; - while (i < 8) { - + for (var i: int = 1; i < 8; i += 1) { var blur_weight_i: float; // = blur_weights[i]; if (i == 1) { blur_weight_i = 0.125472; @@ -125,10 +122,6 @@ fun ssao_blur_pass_frag(input: vert_out): float { w = blur_weight_i * influence_factor; color += col * w; weight += w; - - // - i += 1; - // } color = color / weight;