Project fixes
This commit is contained in:
@@ -19,10 +19,14 @@ class Config {
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// light.data.raw.strength = 6.5;
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// }
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C.rp_supersample = getSuperSampleSize(UITrait.inst.hsupersample.position);
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UITrait.inst.ui.g.end();
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var current = @:privateAccess kha.graphics4.Graphics2.current;
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if (current != null) current.end();
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armory.data.Config.save();
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armory.renderpath.RenderPathCreator.applyConfig();
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UITrait.inst.ui.g.begin(false);
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if (current != null) current.begin(false);
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UITrait.inst.ddirty = 2;
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}
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@@ -623,7 +623,7 @@ class MaterialBuilder {
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frag.write('fragColor[0] = vec4(n.xy, packFloat(0.0, 1.0), 0.0);');
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frag.write('fragColor[1] = vec4(basecol.rgb, packFloat2(1.0, 1.0));'); // occ/spec
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}
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else if (UITrait.inst.viewportMode == 2) { // Normal
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else if (UITrait.inst.viewportMode == 2) { // Normal Map
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frag.write('fragColor[0] = vec4(n.xy, packFloat(0.0, 1.0), 0.0);');
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frag.write('fragColor[1] = vec4(ntex.rgb, packFloat2(1.0, 1.0));'); // occ/spec
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}
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@@ -643,6 +643,11 @@ class MaterialBuilder {
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frag.write('fragColor[0] = vec4(n.xy, packFloat(0.0, 1.0), 0.0);');
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frag.write('fragColor[1] = vec4(texCoord, 0.0, packFloat2(1.0, 1.0));'); // occ/spec
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}
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else if (UITrait.inst.viewportMode == 7) { // Normal
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frag.nAttr = true;
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frag.write('fragColor[0] = vec4(n.xy, packFloat(0.0, 1.0), 0.0);');
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frag.write('fragColor[1] = vec4(nAttr, packFloat2(1.0, 1.0));'); // occ/spec
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}
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}
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frag.write('vec2 posa = (wvpposition.xy / wvpposition.w) * 0.5 + 0.5;');
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+10
-2
@@ -126,7 +126,10 @@ class Project {
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UITrait.inst.paintObject.name = n;
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UITrait.inst.paintObjects = [UITrait.inst.paintObject];
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UITrait.inst.maskHandle.position = 0;
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UITrait.inst.materials = [new MaterialSlot()];
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// UITrait.inst.materials = [new MaterialSlot()];
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iron.data.Data.getMaterial("Scene", "Material", function(m:iron.data.MaterialData) {
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UITrait.inst.materials = [new MaterialSlot(m)];
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});
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UITrait.inst.selectedMaterial = UITrait.inst.materials[0];
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UINodes.inst.canvasMap = new Map();
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UINodes.inst.canvasBrushMap = new Map();
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@@ -167,9 +170,14 @@ class Project {
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for (file in project.assets) Importer.importTexture(file);
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var m0:iron.data.MaterialData = null;
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iron.data.Data.getMaterial("Scene", "Material", function(m:iron.data.MaterialData) {
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m0 = m;
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});
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UITrait.inst.materials = [];
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for (n in project.material_nodes) {
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var mat = new MaterialSlot();
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var mat = new MaterialSlot(m0);
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UINodes.inst.canvasMap.set(mat, n);
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UITrait.inst.materials.push(mat);
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@@ -580,7 +580,6 @@ class UINodes extends iron.Trait {
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var con = MaterialBuilder.make_paint(_sd, _matcon);
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var cdata = con.data;
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// if (sc == null) {
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// from_source is synchronous..
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if (sc != null) sc.delete();
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@@ -599,8 +598,6 @@ class UINodes extends iron.Trait {
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m.contexts.push(self);
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});
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var dcon = MaterialBuilder.make_depth(_sd, _matcon);
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var dcdata = dcon.data;
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// from_source is synchronous..
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@@ -614,14 +611,12 @@ class UINodes extends iron.Trait {
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m.contexts.push(self);
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});
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var smcon = MaterialBuilder.make_depth(_sd, _matcon, true);
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var smcdata = smcon.data;
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// var smcon = MaterialBuilder.make_depth(_sd, _matcon, true);
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// var smcdata = smcon.data;
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// from_source is synchronous..
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var smsc = new ShaderContext(smcdata, function(sc:ShaderContext){});
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for (c in m.shader.contexts) if (c.raw.name == 'shadowmap') { m.shader.contexts.remove(c); break; }
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m.shader.contexts.push(smsc);
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// var smsc = new ShaderContext(smcdata, function(sc:ShaderContext){});
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// for (c in m.shader.contexts) if (c.raw.name == 'shadowmap') { m.shader.contexts.remove(c); break; }
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// m.shader.contexts.push(smsc);
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// var smmatcon:TMaterialContext = {
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// name: "shadowmap"
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// }
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@@ -635,12 +630,6 @@ class UINodes extends iron.Trait {
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UITrait.inst.pdirty = 8;
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UITrait.inst.ddirty = 8;
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}
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// }
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// else {
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// sc.raw.vertex_shader = cdata.vertex_shader;
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// sc.raw.fragment_shader = cdata.fragment_shader;
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// sc.compile();
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// }
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// });
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}
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+11
-10
@@ -397,7 +397,9 @@ class UITrait extends iron.Trait {
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var shift = kb.down("shift");
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var ctrl = kb.down("control");
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var alt = kb.down("alt");
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alt = false; // TODO: gets stuck after alt+tab
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if (kb.started("tab")) {
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trace("TAB");
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if (ctrl) { // Cycle objects
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var i = (paintObjects.indexOf(paintObject) + 1) % paintObjects.length;
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selectPaintObject(paintObjects[i]);
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@@ -1711,7 +1713,7 @@ class UITrait extends iron.Trait {
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ui.image(iron.Scene.active.world.probe.radianceMipmaps[0]);
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}
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var modeHandle = Id.handle({position: 0});
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viewportMode = ui.combo(modeHandle, ["Render", "Base Color", "Normal", "Occlusion", "Roughness", "Metallic", "TexCoord"], "Mode");
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viewportMode = ui.combo(modeHandle, ["Render", "Base Color", "Normal Map", "Occlusion", "Roughness", "Metallic", "TexCoord", "Normal"], "Mode");
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if (modeHandle.changed) {
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UINodes.inst.parseMeshMaterial();
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ddirty = 2;
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@@ -1868,7 +1870,7 @@ class UITrait extends iron.Trait {
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}
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}
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if (ui.tab(htab, "File")) {
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if (ui.tab(htab, "Export")) {
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if (ui.panel(Id.handle({selected: true}), "Project", 1)) {
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ui.row([1/2,1/2]);
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@@ -2062,7 +2064,7 @@ class UITrait extends iron.Trait {
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ui.text("Distract Free - F12");
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ui.text("Node Editor - Tab");
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ui.text("Select Tool - Shift+1-9");
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ui.text("Select Material - Alt+1-9");
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// ui.text("Select Material - Alt+1-9");
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ui.text("Next Object - Ctrl+Tab");
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ui.text("Auto-Fill - G");
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ui.text("Brush Radius - +/-");
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@@ -2120,8 +2122,7 @@ class UITrait extends iron.Trait {
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function renderMenu(g:kha.graphics2.Graphics) {
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// Draw menu
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// if (drawMenu) {
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if (false) {
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if (drawMenu) {
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var panelx = iron.App.x() - toolbarw;
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if (C.ui_layout == 1 && (UINodes.inst.show || UIView2D.inst.show)) panelx = panelx - App.w() - toolbarw;
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@@ -2145,11 +2146,11 @@ class UITrait extends iron.Trait {
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ui.t.ELEMENT_H = Std.int(24 * ui.SCALE);
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if (menuCategory == 0) {
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ui.button("New", Left);
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ui.button("Open...", Left);
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ui.button("Save", Left);
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ui.button("Save As...", Left);
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ui.button("Import Asset...", Left);
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if (ui.button("New", Left)) { Project.projectNew(); ViewportUtil.scaleToBounds(); }
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if (ui.button("Open...", Left)) {}
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if (ui.button("Save", Left)) {}
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if (ui.button("Save As...", Left)) {}
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// ui.button("Import Asset...", Left);
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// ui.button("Export Textures...", Left);
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// ui.button("Export Mesh...", Left);
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if (ui.button("Exit", Left)) { kha.System.stop(); }
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@@ -167,7 +167,7 @@ class UIView2D extends iron.Trait {
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ui._x = 3;
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ui._y = 3;
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ui._w = ew;
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texType = ui.combo(Id.handle({position: texType}), ["Base", "Normal", "ORM"], "Texture");
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texType = ui.combo(Id.handle({position: texType}), ["Base", "Normal Map", "ORM"], "Texture");
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ui._x += ew + 3;
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ui._y = 3;
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uvmapShow = ui.check(Id.handle({selected: uvmapShow}), "UV Map");
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