paint: update minic api

This commit is contained in:
luboslenco
2026-06-29 13:55:41 +02:00
parent cf7e2492fd
commit 9bfd3dd9db
3 changed files with 6 additions and 4 deletions
+1 -1
View File
@@ -492,7 +492,7 @@ void util_render_make_node_preview(ui_node_canvas_t *canvas, ui_node_t *nod
void util_render_pick_pos_nor_tex();
mat4_t util_render_get_decal_mat();
void util_brush_update();
vec4_t raycast_aabb(object_t *object);
vec4_t raycast_aabb(object_t *object, f32 mouse_x, f32 mouse_y);
void util_resize_borders();
void util_select_update();
void util_shortcut_brush();
+4 -2
View File
@@ -170,7 +170,7 @@ static void minic_set_mat4(minic_val_t *o, mat4_t m) { minic_box(o, m.m, 16); }
#define AF(i) (_a[i].f)
#define AP(i) (_a[i].p)
vec4_t raycast_aabb(object_t *object);
vec4_t raycast_aabb(object_t *object, f32 mouse_x, f32 mouse_y);
// One X(return-kind, name, call) line per math function; expanded twice:
// once to define the mn_* wrappers, once to register them
@@ -257,7 +257,7 @@ vec4_t raycast_aabb(object_t *object);
X(V4, transform_look, transform_look(AP(0))) \
X(V4, transform_right, transform_right(AP(0))) \
X(V4, transform_up, transform_up(AP(0))) \
X(V4, raycast_aabb, raycast_aabb((object_t *)AP(0))) \
X(V4, raycast_aabb, raycast_aabb((object_t *)AP(0), AF(1), AF(2))) \
X(VOID, line_draw_render, line_draw_render(M4(0))) \
X(VOID, line_draw_bounds, line_draw_bounds(M4(0), V4(1))) \
X(VOID, shape_draw_sphere, shape_draw_sphere(M4(0))) \
@@ -1310,6 +1310,8 @@ void minic_register_builtins() {
R(half_to_u8_fast, "i(i)");
// iron_input
minic_register_global("mouse_x", &mouse_x, MINIC_T_FLOAT);
minic_register_global("mouse_y", &mouse_y, MINIC_T_FLOAT);
R(mouse_down, "b(p)");
R(mouse_down_any, "b()");
R(mouse_started, "b(p)");
+1 -1
View File
@@ -1,6 +1,6 @@
#include "../global.h"
vec4_t raycast_aabb(object_t *object) {
vec4_t raycast_aabb(object_t *object, f32 mouse_x, f32 mouse_y) {
return raycast_box_intersect(object->transform, mouse_x, mouse_y, scene_camera);
}