paint: cleanup
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@@ -13,13 +13,13 @@ void import_folder_place_image_node(ui_nodes_t *nodes, ui_node_canvas_t *canvas,
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void import_folder_run(char *path) {
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string_array_t *files = file_read_directory(path);
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char *mapbase = "";
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char *mapopac = "";
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char *mapnor = "";
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char *mapocc = "";
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char *maprough = "";
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char *mapmet = "";
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char *mapheight = "";
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char *mapbase = "";
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char *mapopac = "";
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char *mapnor = "";
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char *mapocc = "";
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char *maprough = "";
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char *mapmet = "";
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char *mapheight = "";
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bool found_texture = false;
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// Import maps
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@@ -29,8 +29,6 @@ void import_folder_run(char *path) {
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continue;
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}
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// TODO: handle -albedo
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char *base = to_lower_case(substring(f, 0, string_last_index_of(f, ".")));
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bool valid = false;
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if (string_equals(mapbase, "") && path_is_base_color_tex(base)) {
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@@ -78,7 +76,7 @@ void import_folder_run(char *path) {
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any_array_push(project_materials, g_context->material);
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ui_nodes_t *nodes = g_context->material->nodes;
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ui_node_canvas_t *canvas = g_context->material->canvas;
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string_array_t *dirs = string_split(path, PATH_SEP);
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string_array_t *dirs = string_split(path, PATH_SEP);
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canvas->name = string_copy(dirs->buffer[dirs->length - 1]);
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ui_node_t *nout = NULL;
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for (i32 i = 0; i < canvas->nodes->length; ++i) {
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