Tweak line_draw_strength

This commit is contained in:
luboslenco
2025-09-21 21:17:47 +02:00
parent 820de56dc1
commit a3a6e5e736
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
let line_draw_color: color_t = 0xffff0000;
let line_draw_strength: f32 = 0.005;
let line_draw_strength: f32 = 0.002;
let line_draw_mat: mat4_t = mat4_nan();
let line_draw_dim: vec4_t = vec4_nan();
+1 -1
View File
@@ -384,7 +384,7 @@ function render_path_base_draw_gbuffer() {
let is_decal: bool = base_is_decal_layer();
if (is_decal && !hide) {
line_draw_color = 0xff000000;
line_draw_strength = 0.005;
line_draw_strength = 0.002;
let additional: string[] = ["gbuffer1"];
render_path_set_target("gbuffer0", additional, "main");
line_draw_render(context_raw.layer.decal_mat);