Tweak line_draw_strength
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@@ -1,6 +1,6 @@
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let line_draw_color: color_t = 0xffff0000;
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let line_draw_strength: f32 = 0.005;
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let line_draw_strength: f32 = 0.002;
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let line_draw_mat: mat4_t = mat4_nan();
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let line_draw_dim: vec4_t = vec4_nan();
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@@ -384,7 +384,7 @@ function render_path_base_draw_gbuffer() {
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let is_decal: bool = base_is_decal_layer();
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if (is_decal && !hide) {
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line_draw_color = 0xff000000;
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line_draw_strength = 0.005;
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line_draw_strength = 0.002;
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let additional: string[] = ["gbuffer1"];
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render_path_set_target("gbuffer0", additional, "main");
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line_draw_render(context_raw.layer.decal_mat);
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