From a3a6e5e7369a95a6be8cfc624f72dfaee8dd9dad Mon Sep 17 00:00:00 2001 From: luboslenco Date: Sun, 21 Sep 2025 21:17:47 +0200 Subject: [PATCH] Tweak line_draw_strength --- base/sources/ts/line_draw.ts | 2 +- paint/sources/render_path_base.ts | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/base/sources/ts/line_draw.ts b/base/sources/ts/line_draw.ts index 74fbc342..8b819ca7 100644 --- a/base/sources/ts/line_draw.ts +++ b/base/sources/ts/line_draw.ts @@ -1,6 +1,6 @@ let line_draw_color: color_t = 0xffff0000; -let line_draw_strength: f32 = 0.005; +let line_draw_strength: f32 = 0.002; let line_draw_mat: mat4_t = mat4_nan(); let line_draw_dim: vec4_t = vec4_nan(); diff --git a/paint/sources/render_path_base.ts b/paint/sources/render_path_base.ts index ad9a00cd..7686c21d 100644 --- a/paint/sources/render_path_base.ts +++ b/paint/sources/render_path_base.ts @@ -384,7 +384,7 @@ function render_path_base_draw_gbuffer() { let is_decal: bool = base_is_decal_layer(); if (is_decal && !hide) { line_draw_color = 0xff000000; - line_draw_strength = 0.005; + line_draw_strength = 0.002; let additional: string[] = ["gbuffer1"]; render_path_set_target("gbuffer0", additional, "main"); line_draw_render(context_raw.layer.decal_mat);