paint: ui tweaks
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@@ -89,7 +89,7 @@ void nodes_material_new_group_button(i32 node_id) {
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break;
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}
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}
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if (ui_button(tr("Nodes"), UI_ALIGN_CENTER, "")) {
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if (ui_icon_button(tr("Nodes"), ICON_NODES, UI_ALIGN_CENTER)) {
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any_array_push(ui_nodes_group_stack, group);
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}
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}
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@@ -115,7 +115,7 @@ void nodes_material_add_socket_menu_draw() {
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}
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void nodes_material_add_socket_button(ui_nodes_t *nodes, ui_node_t *node, ui_node_socket_t_array_t *sockets) {
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if (ui_button(tr("Add"), UI_ALIGN_CENTER, "")) {
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if (ui_icon_button(tr("Add"), ICON_PLUS, UI_ALIGN_CENTER)) {
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gc_unroot(_nodes_material_nodes);
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_nodes_material_nodes = nodes;
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gc_root(_nodes_material_nodes);
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@@ -682,12 +682,15 @@ void ui_nodes_draw_menubar() {
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if (g_ui->is_hovered) {
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ui_tooltip(string("%s (%s)", tr("Search for nodes"), any_map_get(g_keymap, "node_search")));
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}
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g_ui->_x += g_ui->_w + 3;
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g_ui->_y = 2 + start_y;
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g_theme->BUTTON_COL = _BUTTON_COL;
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g_theme->SHADOWS = _SHADOWS;
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// Close node group
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if (ui_nodes_group_stack->length > 0 && ui_menubar_button(tr("Close"))) {
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g_ui->_w = ew;
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if (ui_nodes_group_stack->length > 0 && ui_icon_button(tr("Back"), ICON_ARROW_LEFT, UI_ALIGN_CENTER)) {
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array_pop(ui_nodes_group_stack);
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}
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}
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