Use orbit camera
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@@ -760,12 +760,7 @@ function base_init_config() {
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raw.displace_strength = 0.0;
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raw.wrap_mouse = false;
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raw.workspace = space_type_t.SPACE3D;
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///if (arm_android || arm_ios)
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raw.camera_controls = camera_controls_t.ROTATE;
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///else
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raw.camera_controls = camera_controls_t.ORBIT;
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///end
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raw.layer_res = texture_res_t.RES2048;
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///if (arm_android || arm_ios)
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raw.touch_ui = true;
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@@ -775,7 +770,6 @@ function base_init_config() {
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raw.splash_screen = false;
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///end
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raw.node_preview = true;
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raw.pressure_hardness = true;
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raw.pressure_angle = false;
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raw.pressure_opacity = false;
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