Adjust envmap strength for path traced mode
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@@ -97,7 +97,7 @@ class RenderPathRaytrace {
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f32[17] = helpMat._31;
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f32[18] = helpMat._32;
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f32[19] = helpMat._33;
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f32[20] = Scene.active.world.probe.raw.strength;
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f32[20] = Scene.active.world.probe.raw.strength * 1.5;
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if (!Context.showEnvmap) f32[20] = -f32[20];
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f32[21] = Context.envmapAngle;
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f32[22] = Project.layers.length;
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